Ok, after much highly valued support from Dave, Brian and Techy, I have started serious work on the repaints. SO far I have anti-flash whites done, as you can see below. THe major problem I have encountered is the tex mapping recycling issue - namely on the bomb bay doors, engine nacelles and flap areas, which share the same texture. This makes it a) hard to shadow them correctly and b) I cannot weather these areas properly. Henceforth, you will see areas that look too clean, or too dark against the rest of the skin. Bu**er. Nevetheless, it is what it is, so I am proceeding regardless for the fun of it. Techy has expressed interest in getting involved, so between us I think we will do some high speed silvers and camo birds before closing the book on this.
Here's the work so far (using Graham's lovely new AI traffic at Wyton - cheers very much for that Graham!

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