Hello Mate
They all work as AI as you can see but they need stuff converting to KML format and I can't do that. I don't think I ever got that tug going that you were working on with me

So.. they're all statics and I did that the log way round. I can't get on with SAMM2. No matter what I do I get errors saying it can't do this or it can't find that so I pulled the models into MCX, made them mdls in FSX format then added them to a library. I know SAMM2 should be dog easy but I never know what it's done or what I'm gonna end up with

I guess the bottom line is, I don't know how it works
I didn't see a wake effect off any of the IoW vessels but otherwise, they're ok
EDIT: Btw Ben.. you couldn't have the IoW ferry operating on a correct track anyway mate as there's a ferry docked on the tile in GenX. It could always be made to go somewhere else of course but it can't dock where it should. I've pulled the Ryde pier out of WoW and added it to FSX. It currently has a static berthed on it but this can be moved. Not sure about the hovercraft. I've one on the pad at Southsea and 2 on the pad at Ryde (to match the GenX tile) but I know AI ships in FSX don't like crawling up land. Rick's SRN4 never did anything other than doss about off Ramsgate

Pity it can't be made as an aircraft traffic file to fly at zero feet or a foot!
ATB
DaveB
