DM Trident VC's - missing textures in FSX?
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- Garry Russell
- The Ministry
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There is a folder called DMFS Shared Files, which sits on the first level of FS9 if you still have that loaded, or if you re unzip to a temp you will find it there in you temp unzip
In it you will see a Folder HS121 Trident Panel VC
Copy the contents of that folder into each of you Trident paints
Garry
In it you will see a Folder HS121 Trident Panel VC
Copy the contents of that folder into each of you Trident paints
Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
- Rick Piper
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- Rick Piper
- The Gurus
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- Joined: 18 Jun 2004, 17:20
- Location: In front of screen learning 3ds max :/ ...............Done it :)
- Garry Russell
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Callum we don't use DXT2 but DXT3 and that is a compression and does not make it show...that is something else mate used for performance reasons as against 16 or 32 bit.Callum wrote:I thought you had to convert the bmp files to DXT2 for them to show?
I'm still an FS9 pilot so this is just what i've heard from other people and painters.
The files in that folder show as they are the ones normally used
The only reason they are not showing here is that FS.X can't find them otherwise they are fine.
Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
- Garry Russell
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Hi RicK
SO it will read the shared from the airplanes folder..........so I take it that is because DM uses his own seperate folder rather that the texture folder you use meaning with yours it has to go into each?
Garry
SO it will read the shared from the airplanes folder..........so I take it that is because DM uses his own seperate folder rather that the texture folder you use meaning with yours it has to go into each?
Garry
Last edited by Garry Russell on 06 Dec 2006, 11:56, edited 1 time in total.
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
- Rick Piper
- The Gurus
- Posts: 4773
- Joined: 18 Jun 2004, 17:20
- Location: In front of screen learning 3ds max :/ ...............Done it :)
Almost there - still a few textures missing though? the cockpit combing (is that how you spell it?), the rear armatures of the spectacle yokes, some knobs etc, the armrests .... !
I think this links to my AOL album where theres a picture - shame we cant upload here.
http://aolpictures.aol.co.uk/ap/myAlbum ... 87353473.1
I'm perservering LOL
Mick
I think this links to my AOL album where theres a picture - shame we cant upload here.
http://aolpictures.aol.co.uk/ap/myAlbum ... 87353473.1
I'm perservering LOL
Mick
ROLL 92 DEGREES PORT YAW!
- Garry Russell
- The Ministry
- Posts: 27180
- Joined: 29 Jan 2005, 00:53
- Location: On the other side of the wall