Classic British Flight Sim forum.
Support for Maltby/Piper FS models & other Classic British freeware.
Moderators: Guru's , The Ministry
Paul K
Red Arrows
Posts: 7815 Joined: 12 Jun 2005, 16:41
Location: Norfolk UK
Post
by Paul K » 08 Apr 2007, 16:44
Hi all.
Can anyone tell me how I place other aircraft at airports in FS9 ? I don't need them to move at all, just stand there and look pretty. For example, I'd like to dot a few Alphasim Hampdens around an airfield to give the feeling I'm on an operational WW2 RAF base...so how do I go about it ?
Thanks for any help.
Garry Russell
The Ministry
Posts: 27180 Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall
Post
by Garry Russell » 08 Apr 2007, 17:06
Hi Paul
I know it's probably not the right answer but a friend of mine got some aircraft by making them AI arriving a 0001 and departing at 2359 so they were parked all day.........or at least that's what I understood
:think:
Garry
Garry
"In the world of virtual reality things are not always what they seem."
DaveB
The Ministry
Posts: 30457 Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:
Post
by DaveB » 08 Apr 2007, 17:21
I think that's about the easiest way to do it Garry and unless you're one of those types that fly all hours of the day and night, it'll work fine
ATB
DaveB :tab:
Old sailors never die.. they just smell that way!
VEGAS
Battle of Britain
Posts: 3993 Joined: 15 Sep 2005, 22:41
Location: probably lost on the moors
Post
by VEGAS » 08 Apr 2007, 17:28
Garry Russell wrote:
arriving a 0001 and departing at 2359 so they were parked all day.........
Yes, they were Ryanair 737's..
I suffer from paranoid amnesia. I can't remember who I don't trust.
Garry Russell
The Ministry
Posts: 27180 Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall
Post
by Garry Russell » 08 Apr 2007, 17:42
Well it does seem clean and effective and easily adjustable....certainly it worked out when he did it to my machine a few installs ago
Garry
Garry
"In the world of virtual reality things are not always what they seem."
AndyG
Concorde
Posts: 1660 Joined: 22 Jul 2004, 08:57
Location: Sarf London
Post
by AndyG » 08 Apr 2007, 19:21
It's an easy and effective way to do it, certainly the method I always use.
AndyG
Paul K
Red Arrows
Posts: 7815 Joined: 12 Jun 2005, 16:41
Location: Norfolk UK
Post
by Paul K » 08 Apr 2007, 19:26
So you can't edit the scenery in some way and import a model from your aircraft collection and locate it there ?
DanKH
Battle of Britain
Posts: 3526 Joined: 02 Dec 2004, 10:53
Location: EKCH, Denmark
Contact:
Post
by DanKH » 08 Apr 2007, 19:35
Nope, as Gary correctly explained it has to be done as AI.
Best Rgds
Dan
Who's General Failure, and why is he reading my harddisk?
Paul K
Red Arrows
Posts: 7815 Joined: 12 Jun 2005, 16:41
Location: Norfolk UK
Post
by Paul K » 08 Apr 2007, 20:32
Okay, thats what I shall have to do then. Thanks chaps!
Motormouse
Concorde
Posts: 1343 Joined: 09 Sep 2004, 22:03
Location: In a Hangar
Post
by Motormouse » 09 Apr 2007, 17:36
Yep, you make them as AI, use 'Traffic Tools'
and a little 'front end' program called Y-Route from here (its' free)
http://www.spacejock.com/yRoute.html
to help with the compilation.
ttfn
Pete
An Elephant is a Mouse designed to
a government specification.