Hunter problem

Classic British Flight Sim forum.
Support for Maltby/Piper FS models & other Classic British freeware.

Moderators: Guru's, The Ministry

captkidd
Chipmunk
Chipmunk
Posts: 18
Joined: 30 Jun 2004, 17:31
Location: Southampton

Hunter problem

Post by captkidd »

Hi, I am getting a problem with the Hunter - ineffective trim and flares!

Image

Any suggestions chaps?

Thanks.
___________________

Dave.

User avatar
DaveG
The Gurus
Posts: 8089
Joined: 23 Jun 2004, 18:05
Location: in a deep, dark hole somewhere.
Contact:

Post by DaveG »

The "flares" are an unfortunate side effect at dusk / night when FS thinks the smoke is lights :roll: About the only thing you can do with that is disable the smoke effects.

re. the elevator trim. What version of the flight model are you using? This happened with the original version when using the autopilot with the elevator flutter fix. Try downloading the latest fix from my website and using that.
http://daveg.cbfsim.org/files/hunterfix.zip
Dave G.

User avatar
Rich
VC10
VC10
Posts: 538
Joined: 26 Jun 2004, 23:12
Location: Philippines

Post by Rich »

DaveG, it certainly looks like a FF thing a number of different models with bad FF settings display that type of thing.

captkidd, if you have a FF stick download the fix from DG's link
Rich

captkidd
Chipmunk
Chipmunk
Posts: 18
Joined: 30 Jun 2004, 17:31
Location: Southampton

Post by captkidd »

Thanks guys. I've been away so haven't had a chance to try yet. Will report back.
___________________

Dave.

User avatar
Tom Clayton
Viscount
Viscount
Posts: 144
Joined: 23 Oct 2006, 15:59
Location: Greensboro, NC, USA

Post by Tom Clayton »

Those "flares" look like a smoke effect that needs one minor tweak. Open the aircraft.cfg with Notepad, and find the name of the smoke effect that's used by the plane. Locate that effect file in the Effects folder, then open Notepad again and drag that effect file into the Notepad window. Hit F3 and search for the all occurrences of the word shade. I think you'll find that it's set to "shade=0" which means that it remains at full brightness after sunset. Change that to "shade=1" and you should find that the "flares" effect goes away.

As for the flight dynamics, I don't have the plane, so I can't say what that might be.
Image
Proud member of the Patriot Guard Riders
Moderator: Sim-Outhouse Forum
You can also find me on Facebook

User avatar
DaveG
The Gurus
Posts: 8089
Joined: 23 Jun 2004, 18:05
Location: in a deep, dark hole somewhere.
Contact:

Post by DaveG »

Thanks for the info Tom. I've just checked the smoke fx file and the shade setting is shade=1 already.

I believe the problem lies with FS itself. When I was first informed of this problem, I tried some substitutions and found that it only occurs when the effect is used in the "light" section of the aircraft.cfg, rather than "smoke" section. The Hunter uses the smoke in the light section, as the smoke section is used by the wingtip vortex effect.
Dave G.

User avatar
Tom Clayton
Viscount
Viscount
Posts: 144
Joined: 23 Oct 2006, 15:59
Location: Greensboro, NC, USA

Post by Tom Clayton »

Thanks for the info Dave. I've had FS9 for almost 3 years now, and I'm still learning new stuff!
Image
Proud member of the Patriot Guard Riders
Moderator: Sim-Outhouse Forum
You can also find me on Facebook

AndyG
Concorde
Concorde
Posts: 1660
Joined: 22 Jul 2004, 08:57
Location: Sarf London

Post by AndyG »

Tom Clayton wrote:
As for the flight dynamics, I don't have the plane, so I can't say what that might be.
Moderators, is Tom allowed on this forum if he doesn't have DG's Hunter? :shock: :wink:

AndyG

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Post by DaveB »

:lol: :lol:

As I'm not a member of his forum or VA, I guess fair's fair :wink:

ATB

DaveB :tab:
ImageImage
Old sailors never die.. they just smell that way!

ianhind
Concorde
Concorde
Posts: 1935
Joined: 01 Aug 2005, 10:55
Location: Nottinghamshire

Post by ianhind »

Perhaps Tom does not know what a Hunter is :shock:

Not many of them made it to the USA. :wink:

Post Reply