FSX DX10

The place for hardware and software issues, FS and non-FS related

Moderators: Guru's, The Ministry

User avatar
Nigel H-J
Red Arrows
Red Arrows
Posts: 8118
Joined: 14 May 2005, 15:33
Location: Lincolnshire

FSX DX10

Post by Nigel H-J »

How many of you actually use DX10 in FSX and if you do is there any performance gains fps wise or graphic improvement?

I have read of certain issues users have had however (as you may be aware) there is a patch to fix some known issues at AVSIM

http://library.avsim.net/search.php?Sea ... CatID=root&

If I decide to try DX10 (more out of curiosity to see if there is any improvement performance wise) is there any likely problem that could occur in FSX settings or software issues by reverting back from DX10 to DX9?


Many thanks in advance

Regards
Nigel
I used to be an optimist but with age I am now a grumpy old pessimist.

User avatar
Nigel H-J
Red Arrows
Red Arrows
Posts: 8118
Joined: 14 May 2005, 15:33
Location: Lincolnshire

Re: FSX DX10

Post by Nigel H-J »

I'm losing the plot!!! :doh: :wall: No wonder they are letting me take redundancy!!! :lol: :lol:

http://www.cbfsim.co.uk/cbfs_bb/viewtop ... 32&t=24590

Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.

User avatar
TSR2
The Ministry
Posts: 16347
Joined: 17 Jun 2004, 14:32
Location: North Tyneside, UK
Contact:

Re: FSX DX10

Post by TSR2 »

No real reason to use the FSX demo mode. Its nice to see some of the enhancements but given that it knocks most of the addons which aren't DX10 compatible into white ghosts I don't see much point in using it. Different kettle of fish if had been a ground up DX10 game with full compatibility, but its not, hence why its called DX10 Demo mode. It was done to showcase what could be done in DX10 rather than being a permanent way to play the game. ;)
Ben.:tunes:

ImageImageImage

User avatar
Nigel H-J
Red Arrows
Red Arrows
Posts: 8118
Joined: 14 May 2005, 15:33
Location: Lincolnshire

Re: FSX DX10

Post by Nigel H-J »

Thanks for the reply Ben, in that case I will stick with DX9.

Late Edit: Came across a list of freeware user aircraft that are compatible with DirectX 10.

https://docs.google.com/spreadsheet/ccc ... n_US#gid=0

Regards
Nigel.
.
I used to be an optimist but with age I am now a grumpy old pessimist.

User avatar
DaveG
The Gurus
Posts: 8089
Joined: 23 Jun 2004, 18:05
Location: in a deep, dark hole somewhere.
Contact:

Re: FSX DX10

Post by DaveG »

I've been using DX10 mode for ages now, along with Steves fixes on Avsim. Great improvement in my opinion.
Steve has just released a commercial upgrade package that fixes about 95% of the original problems, including white or untextured FS9 models.

http://www.flightsimstore.com/product_i ... bnpjjgaps7
Dave G.

User avatar
TSR2
The Ministry
Posts: 16347
Joined: 17 Jun 2004, 14:32
Location: North Tyneside, UK
Contact:

Re: FSX DX10

Post by TSR2 »

Cheers Dave, i might just take a look at that :thumbsup:
Ben.:tunes:

ImageImageImage

User avatar
Nigel H-J
Red Arrows
Red Arrows
Posts: 8118
Joined: 14 May 2005, 15:33
Location: Lincolnshire

Re: FSX DX10

Post by Nigel H-J »

Dave,

I tried DX10 today but only noticed a very small performance gain though I am only running an i3 with 4Gb Memory and an Nvidia GTX 560 Card.

Do not as yet have the patch from Avsim but assume that it works quite well? Moreover, does it give an increase in performance as well or is it purely cosmetic to improve graphic issues?

Are there any other tweaks to do in order to optimise DX10 as reverted back to DX9 for now.

Regards
Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.

User avatar
DaveG
The Gurus
Posts: 8089
Joined: 23 Jun 2004, 18:05
Location: in a deep, dark hole somewhere.
Contact:

Re: FSX DX10

Post by DaveG »

The patches only fix the graphical side of things as far as I'm aware.
DX10 does push more of the rendering onto the graphics card, but it's still very much CPU bound.
One big advantage of DX10 mode is that it handles the memory better, so you're much less likely to get out-of-memory crashes if you're using high resolution aircraft with HD clouds etc.

The Avsim forums have a dedicated DX10 section which has a very useful "How to" sticky post
Dave G.

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Re: FSX DX10

Post by DaveB »

Less OOM's would be a good start Dave.. this is the one major drawback I have with FSX on my current setup :|

May take a look at this myself :)
ATB
DaveB B)smk
ImageImage
Old sailors never die.. they just smell that way!

User avatar
Nigel H-J
Red Arrows
Red Arrows
Posts: 8118
Joined: 14 May 2005, 15:33
Location: Lincolnshire

Re: FSX DX10

Post by Nigel H-J »

Many thanks Dave, will have to wait to download it when up in Doncaster next month then give it another go, the graphics certainly appeared better so will be worth trying again.

Regards
Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.

Post Reply