EGNC help

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Filonian
Red Arrows
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EGNC help

Post by Filonian »

I'm having a go at modifying the stock FSX EGNC and would like to know how to get rid of this monstrosity.

Layout done with ADE and an exclude drawn - but the bugger refuses to go quietly.


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Any suggestions )polite :lol: ) most welcome.

Graham
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The early bird gets the worm, but the second mouse gets the cheese.

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DaveB
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Re: EGNC help

Post by DaveB »

Hello Mate :hello:

I really have no idea how to do what you're asking but unless you're dead set on doing it yourself, may I suggest you go here..

http://www.playhorizon.co.uk/forums/vie ... php?t=2761

Two versions on offer, both specifically for GenX and both entirely free ;)

ATB

DaveB B)smk
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Old sailors never die.. they just smell that way!

Filonian
Red Arrows
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Joined: 27 Nov 2005, 08:08
Location: Gristhorpe, UK

Re: EGNC help

Post by Filonian »

Thanks for that link Dave.

Have DL some of the scenery.

It all started by doing flight plans for single engine Cessnas for my mate, and finding out that many of the FSX airfields only consisted of a runway and bog all else - no parking at all.

Will save me a lot of time :agree: :lol:
Graham
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The early bird gets the worm, but the second mouse gets the cheese.

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DaveB
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Re: EGNC help

Post by DaveB »

Excellent ;)

I've pulled many airfields off there and have to say, the standard is generally very good. The first couple were a pain as you need umpteen other libraries but once you have those, the rest work pretty much straight out of the box. I'm at the point now where if I don't see something at an airfield.. it stays that way :lol:

ATB

DaveB B)smk
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Old sailors never die.. they just smell that way!

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