Page 1 of 2

Some new Skysim Sea Vixen pictures!!!!

Posted: 17 Sep 2007, 18:38
by Trev Clark
This wonderful project (which broke cover here in the summer) continues development and testing, I've just spent a day doing some foul weather flying around NZ South Island (but it might have been cheaper to stay in the UK) and hope the development team do not mind me sharing some shots of the latest models. Despite a complex VC and a very detailled model FPS are looking very promising, at least in FS9! :lol: :lol:
Image

Image
In all-weather mode!

Image
A and AEE RN Test Sqn scheme.

Image
Target drone scheme.

Image

Image
Image


The VC is so good you can almost smell it CHEERS

Re: Some new Skysim Sea Vixen pictures!!!!

Posted: 17 Sep 2007, 20:06
by hobby
This looks the 'bee's knees!!'

Re: Some new Skysim Sea Vixen pictures!!!!

Posted: 18 Sep 2007, 23:38
by hinch
Really nice progress, looking very tasty.

My only suggestion would be adding an alpha glass effect to the instruments (within the gauge, not modelled) as they look a bit flat amongst the photos.

Re: Some new Skysim Sea Vixen pictures!!!!

Posted: 19 Sep 2007, 01:16
by DaveB
None of the gauges are 'release' versions as far as I'm aware and I'm not really sure how they'd look with alpha.. they are flat after all :think: They're 'functional' beta gauges and shown, as Trev intimated, without the developers blessing ;-) I'm sure Brian and Jim will have taken your comments onboard anyway :cool:

ATB

DaveB :tab:

Re: Some new Skysim Sea Vixen pictures!!!!

Posted: 19 Sep 2007, 12:51
by hinch
I'm a bit biased towards the effect as I like to use the it myself at the moment. It's a just like bump mapping in FSX, really makes them stand out.

You can also make things like needle shadows with it.

I make mine by simply using the fantastic plastic effect in photoshop.

I'm not actually sure what it's called so below an example image used for a default turn co-ordinator.

Image

Then in XML it would be the last element like this:

<Element>
<Position X="0" Y="0"/>
<Image Name="altimeter_highlight.bmp" Alpha="Yes"/>
</Element>

Hope that's a better explantion =)

Re: Some new Skysim Sea Vixen pictures!!!!

Posted: 19 Sep 2007, 13:20
by sketchy
Yes, this is looking really nice, great work guys, will be a pleasure to fly when released.

Re: Some new Skysim Sea Vixen pictures!!!!

Posted: 19 Sep 2007, 14:25
by DaveB
Hi HInch :)

Rgr that. I'm not sure how or even if the same effect can be used on the Vixen as the project gauge man (Jim Cooper) is a 'C' guru and this is how the majority of what you see is programmed. :think:

Sketchy..
It goes very well with your Ark mate ;-) First thing you'll do when you get your hands on it will be to 'DELETE' the Alpha model (if you have it)! Not simply move it but delete it as the model above is in a much different class ;-)

ATB

DaveB :tab:

Re: Some new Skysim Sea Vixen pictures!!!!

Posted: 19 Sep 2007, 23:10
by TSR2
This looks fantastic... roll on the FSX carriers and I'll be a very happy bunny! :welldone:

Re: Some new Skysim Sea Vixen pictures!!!!

Posted: 12 Oct 2007, 19:28
by JimCooper
hinch wrote:Really nice progress, looking very tasty.

My only suggestion would be adding an alpha glass effect to the instruments (within the gauge, not modelled) as they look a bit flat amongst the photos.
Dave was correct...Beta produced with flat images to get functionality correct first..eye candy second!

Any preference??
Image

Regards

Jim

Re: Some new Skysim Sea Vixen pictures!!!!

Posted: 12 Oct 2007, 19:33
by TSR2
Bottom left for me Jim. :)