A hunting we will go

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TSR2
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Re: A hunting we will go

Post by TSR2 »

You're going to regret saying that, aren't you 😂
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DaveG
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Re: A hunting we will go

Post by DaveG »

Oh, I don't know...

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DaveB
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Re: A hunting we will go

Post by DaveB »

While you're at it Dave.. you wouldn't have time to knock the hump out of the fin LE would you? :wasntme:

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TSR2
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Re: A hunting we will go

Post by TSR2 »

Brilliant!!!

You do realise what's going to happen when Rick see's that 😁
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DaveG
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Re: A hunting we will go

Post by DaveG »

DaveB wrote:
02 Jul 2017, 12:34
While you're at it Dave.. you wouldn't have time to knock the hump out of the fin LE would you? :wasntme:
Which bit do you mean Dave? *-) Wasn't planning on doing any model mods, but if it's simple, and Rick doesn't mind...
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TSR2
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Re: A hunting we will go

Post by TSR2 »

Think he's meaning on the lower part of the fin mate. The prototype didn't have that leading edge bit...

http://4.bp.blogspot.com/-_q0xo1WSL3M/V ... p+type.jpg
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DaveB
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Re: A hunting we will go

Post by DaveB »

Nope.. not the fillet. The fin LE from the top of the fillet to the top of the fin should be a straight.. not curved. Then you have the fin cap on top with all the gubbins inside. Rick's Vanguard fin has always looked like Napoleon had a hand in the design :lol:

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DaveG
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Re: A hunting we will go

Post by DaveG »

Ah, right. I'll have a look, but not sure how easy it'll be.

Having a few issues with the door / steps visibility at the moment. As soon as I add it, the animation on the gear & control surfaces stops working. 8)
I think it's a MCX bug, but just trying to find a work-around.
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Re: A hunting we will go

Post by DaveB »

OK mate :thumbsup:

Tried to find a large picture of the fin (I've probably got hundreds here of PEP!!) but settled on this one:
http://www.airplane-pictures.net/photo/ ... rchantman/

The drawings Rick used were slightly off unfortunately.

I wouldn't worry about the bloody doors Dave. If they work, they work. If they don't, they don't ;)
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Re: A hunting we will go

Post by DaveG »

I see what you mean Dave. *-) Gonna be tricky without screwing up the mapping.
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