Links to Classic British Flightsim themed images only please.
Please post in jpg or png format and no bigger than 1024 x 768
Moderators: Guru's , The Ministry
DaveG
The Gurus
Posts: 8089 Joined: 23 Jun 2004, 18:05
Location: in a deep, dark hole somewhere.
Contact:
Post
by DaveG » 15 Mar 2017, 19:37
Dave G.
DaveB
The Ministry
Posts: 30457 Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:
Post
by DaveB » 15 Mar 2017, 19:52
I
did wonder if that was a bit of your art work
I've been following the thread over at SoH. The model looks great I have to say.. much better than the old Virtavia model. Not sure if I feel like being 'systems intensive' though. RobB's comment that on his system, his FR's 'only' dropped from 30 to 25 on loading the model turned me off a bit too. His system specs are precariously close to mine
ATB
DaveB
Old sailors never die.. they just smell that way!
GHD
Vintage Pair
Posts: 2869 Joined: 17 Sep 2004, 14:04
Location: Harton Village, UK
Post
by GHD » 15 Mar 2017, 21:34
I find it works great on W7
but runs out of memory on XP
George
DaveB
The Ministry
Posts: 30457 Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:
Post
by DaveB » 15 Mar 2017, 21:38
Thanks George. I only keep my XP machine as a fall-back for years of stuff downloaded. I'll give it a try though it's not 'strictly speaking' my thing.
ATB
DaveB
Old sailors never die.. they just smell that way!
GHD
Vintage Pair
Posts: 2869 Joined: 17 Sep 2004, 14:04
Location: Harton Village, UK
Post
by GHD » 16 Mar 2017, 00:09
George
Airspeed
Red Arrows
Posts: 9755 Joined: 14 Sep 2011, 03:46
Location: Central Victorian Highlands, Dja Dja Wurrung Country, Australia
Contact:
Post
by Airspeed » 16 Mar 2017, 01:45
..........and in the beginning was the Fairey Rotodyne......
DaveG
The Gurus
Posts: 8089 Joined: 23 Jun 2004, 18:05
Location: in a deep, dark hole somewhere.
Contact:
Post
by DaveG » 16 Mar 2017, 07:13
I've not looked at the frame rates but it seems smooth enough to me.
It's not a ctrl-E and go fly job though. RTFM is definitely required.
Dave G.
JohnWillimas
VC10
Posts: 514 Joined: 26 Oct 2004, 08:28
Location: Near Daventry, UK
Post
by JohnWillimas » 16 Mar 2017, 07:33
DaveG wrote: RTFM is definitely required.
Too right Dave, took me a while to work out how to tilt the rotors.
I think this is an impressive acheivement for someone that hasn't built anything in FS-X before (actually, it's pretty impressive either way).
DaveG
The Gurus
Posts: 8089 Joined: 23 Jun 2004, 18:05
Location: in a deep, dark hole somewhere.
Contact:
Post
by DaveG » 16 Mar 2017, 08:09
Indeed John. He's put a huge amount of work into this, learning how to do many things from scratch along the way.
Dave G.