Seems to work fine. Thanks!DaveG wrote:Here you go John (and anyone else who wants it)![]()
http://daveg.cbfsim.org/files/T6_Config_gauge.zip
The ReadMe should explain everything, but just shout if there's any problems.

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Seems to work fine. Thanks!DaveG wrote:Here you go John (and anyone else who wants it)![]()
http://daveg.cbfsim.org/files/T6_Config_gauge.zip
The ReadMe should explain everything, but just shout if there's any problems.
Airspeed wrote:That's top notch, Dave!![]()
Oooh, just noticed that the roundel on the port fuselage is upside down...
I can't really say too much about it, as spent the last 10 months or so of my life working on it, but think it truly is a wonderful representation of the real thing. We strived to make it as realistic as possible and really believe we have done such a task. Am pleased with the end result and as of the last few weeks have not flown anything else in the sim. By far the most realistic T-6 available.DaveG wrote:Overall, I thinks it's "OK". There's plenty to like about it, but also some things that annoy me.The airframe shaking seems OTT. It's probably accurate if you're sitting in the real thing and being shaken along with it, but if you're sitting still, on a nice comfy chair the constant visual vibrations can get tiring. As Dave has noted, from the outside it seems to jump around a bit as well. Would be nice to be able to turn down, or even switch off the effect.
Much is made of the tricky handling, especially landing, but it seems too easy to me.Maybe I'm just a superb pilot!