No.. I agree with the 'new' dock look. I've wondered if it was something about my setups that caused it to display like that but I see it isn't cause that's exactly how I see it
Dunno what the hell is happening with the PAPI's at St Mary's. The lights don't match where the ground fixings are
I've just installed Trev's Hamble scenery with your revised flatten and it works a treat Also.. his Weston with your barrage balloon
I got a fatal error after closing down mind you.. ai_player.dll again I'd been to Portsmouth having booted out my OTT version and put your dds version in it's place then flew to Hamble then 'went to' Weston. Why the heck this seems to happen on some installs and not on others kills me
Darren carefully places four default ferry terminals at Portsmouth
They are in Plymouth-Ships.bgl and are not excluded because the exclude needs to be below ES-IOS-BTX to exclude the one at Penzance (if you see what I mean).
I made a new AFD for EGHE, I'll see if I can dig it out.
Y E S... Then why the hell did he call them Plymouth Ships A Freudian slip I presume Never had a prob with the ones in Portsmouth because Plymouth-Ships.bgl has been 'gone' since I realised it was populating Pompey with American stuff
OK, I've got the PAPIs in the correct place, but there is a problem with the runway edge lights. Darren has used blue lights and I had included the default white.
The flatten I have is for the default textures and the coastline is nowhere near the ES version so I need to create a new one.
I have also found that the ES autogen is calling for at least 10 unknown models. I will just ignore these (presumably you don't have MissingLibraryAlert=1 in your FSX.CFG).
No.. I don't have that line in my cfg. It would certainly be helpful for fault finding
Don't bust a gut over this mate. By all means, if you have the ES scenery and you're doing it to make it better for you.. then I don't mind jumping on the bandwagon if that makes sense but don't make extra work that won't benefit you too
I'm not surprised that there are more models than the autogen is calling for. Have you looked in ES-3D?? There's stuff in there that ES haven't released so gad knows what else is lurking in these files