George.. another one for you I'm afraid. Should we rename this thread 'Ask George'?
Enjoying mooching around the south coast as I have the past few days.. I've turned my attention to Southampton. I'm not sure if it's too close to Portsmouth to cause frame hits yet but with an empty dock area just begging for buildings.. I thought I'd make a start using objects from Sketchup. Here's the first.. Solent Flour Mills..
This wasn't an ideal choice for a first building because of the shear size of it and the amount of textures it calls

However.. you only need a few like this to be able to tell exactly where you are so maybe it was a good choice after all

Anyway.. my question concerns making scenery areas. What I'd like to make is a less detailed version of Southampton, similar to Portsmouth. There are numerous high-rise buildings available at 3D warehouse which I can use so I've a good source of material.
It would be nice to have a scenery area called Southampton and have all the bits and bobs included in the one file. However, I can't get my head around how I can do this. Library bgls are fine.. I can just keep adding libraries. The problem concerns textures. Sketchup kicks the textures out (as does MCX) with the same numbering/wording convention so while I can have any number of libraries or bgl's in the scenery folder, I can't lob all the textures into the texture folder as every model kicks out the same names/numbers if that makes sense. Is it possible to rename textures and still have the model recognise them so that texture0 for solent mills could be called smills1.dds and texture0 for another model could be called model0 or whatever?
The only alternative I can think of is to add individual bits of scenery as scenery layers in flightsim and I'd soon run out of layers.. well.. I'd have rather more than I need

I can't quite get my head around the whole scenery 'thing' yet (as you can see). The majority of models I'd like to throw at Southampton are bespoke and wouldn't go anywhere else.. unless of course you'd like to use a block of flats (for example) in any other number of towns/cities.
ATB
DaveB
