Ben Watson wrote:Hi Paul, again, from memory (as I don't have everything installed on this PC at the mo) You can't modify stock airports. If you open a stock airport and make modifications to it it will create a new version of the same airport. You then need to exlude the microsoft default one so that it can use your modified one.
Hope that makes sense?
No, any version of an airport higher in the scenery library than the base files will override the default.
If you were to modify the airfield elevation, you also need to have an "empty" AFD file with the modified height in a scenery area lower than the base files to override the default elevation.
ADE automatically places the empty file in Scenery\World\Scenery if you modify the elevation wiithin ADE.
Paul,
ADE is practically the same as Afcad2, the difference being that after you make your modifications you must
compile the airport to a bgl file. You must also save your airport to ADE's internal format using the "Save" command.
Afcad2 uses only a bgl file for both opening and saving.