DaveB, just been looking at my origional AH Seahurricane download, if you have the origional and like me you get the installer to instal into a folder rather than Fs it extracts maybe 4 folders, one for the aircraft, one gauges and a lone texture folder, that is where the wheels VC etc reside and in the normal install those textures would end up in the main Fs texture folder to be picked up by the different models.
What I have done is rename that lone texture folder to sharedtexture and put it in the main AH Hurricane folder and put a texture.cfg file into each of the texture folders like this, make a new text document and copy paste this into it and rename the new text doc to texture.cfg that should fix your missing bits
[fltsim]
fallback.1=..\sharedtexture
fallback.2=..\..\..\..\Scenery\Global\texture
fallback.3=..\..\..\..\..\..\Scenery\Global\texture
The Norcal offering is the Robert Sanderson Sea Hurricane repackaged and it still has the texture problem around the cockpit area, it also has a 7L texture but because of the texture flaw I stick with the AH model
Hope you can understand my gibberish and you get it fixed
