Ansaldo S.V.A. 5

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Techy111
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Re: Ansaldo S.V.A. 5

Post by Techy111 »

Trying now mate....and the sound files go where.... :worried:

No sound.... :brick:

Tony
The last surviving and complete Vickers Vanguard....."Superb"
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Roger
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Re: Ansaldo S.V.A. 5

Post by Roger »

Do you have the FsX Jenny? If so the sound folder would read
[fltsim]
alias=Curtiss_Jenny fx\sound

If not...why not :lol:

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Roger
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Re: Ansaldo S.V.A. 5

Post by Roger »


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Techy111
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Re: Ansaldo S.V.A. 5

Post by Techy111 »

Got it all....sounds are ok....but my stupid UAC in Vista will not let me save the blooming texture.common file......saves i don't have the ruddy rights...LOL

Ah well i'll try tomorrow.... :thumbsup:

Thx for helping Rog....

Tony
The last surviving and complete Vickers Vanguard....."Superb"
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Roger
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Re: Ansaldo S.V.A. 5

Post by Roger »

Good old UAC...disable it!!! Vista is fine once you do a "HAL" to it and reduce it to singing "Daisey, daisey". Vista with a Labotomy is fine :lol:

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Tarasdad
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Re: Ansaldo S.V.A. 5

Post by Tarasdad »

That...would make a VERY interesting Giant Scale RC project. Done right it could even compete in Top Gun.

Oh, dear. I just had a twitch. Bad, Very bad. Must resist digging out my CAD program. Must NOT start drawing GIant Scale RC Ansaldo S.V.A. 5 plans...
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Techy111
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Re: Ansaldo S.V.A. 5

Post by Techy111 »

All sorted Roger......Hmmmm....how did it make this work in DX10..... :think:

Tony
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Roger
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Re: Ansaldo S.V.A. 5

Post by Roger »

I don't know? Another aircraft that worked texture-wise in Dx10 was the German flying wing glider (Arado, Gotha?) and I wrote to the author and asked what he had done and he didn't know...it was by accident?

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Motormouse
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Re: Ansaldo S.V.A. 5

Post by Motormouse »

that's be a Horten, Roger, by David Rowberry

ttfn

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Roger
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Re: Ansaldo S.V.A. 5

Post by Roger »

That's the one Pete :lol:

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