Shockwave redux lighting for Vanguard

If you have a payware prog whether it be a model, scenery or utility that you have tried.. tell us about it here.

Moderators: Guru's, The Ministry

User avatar
DelP
The Gurus
Posts: 2243
Joined: 16 Aug 2004, 21:40
Location: Under EGCC 23R approach....

Re: Shockwave redux lighting for Vanguard

Post by DelP »

Hi folks,

In the interests of economy I've merged Nigel's Vanguard, Herald and Comet posts..I suspect there's more to come and I'll run out of screen..... :lol:

Hope this doesn't cause any confusion....

ATB,

Derek ;-)
'My Auntie Mabel told me I'd make a great soldier, though I don't know how 30 years working in a biscuit factory had qualified her to make that judgement.....' Eddie Nugent

Airborne Signals

User avatar
Nigel Edwards
Comet
Comet
Posts: 180
Joined: 19 Dec 2004, 17:06
Location: Imprimis praeceptor

Re: Shockwave redux lighting for Vanguard

Post by Nigel Edwards »

Hello again,

BAC 1-11 (500) :

Image
Image

[LIGHTS]
light.0=1, 1.6, 0, 8.63, Fx_shockwave_beacon_rotating_red ,
light.1=1, 7.2, -1.1, -2.8, Fx_shockwave_beacon_rotating_red ,
light.2=9, 45.5, 1.42, 4.4, fx_Vclight ,
light.3=9, 45.5, -1.42, 4.4, fx_vclight ,
light.4=5, 4.00, -17.87, -0.463, fx_shockwave_landing_light ,
light.5=5, 4.00, 17.87, -0.463, fx_shockwave_landing_light ,
light.6=5, 49.00, 0.00, -1.918, fx_shockwave_landing_light ,

Viscount next ;-)

Best wishes

Nige
Things wasted to a pilot:

Runway behind you
Fuel in the bowser
Money in the bank

Image

tonymadge
Vintage Pair
Vintage Pair
Posts: 2082
Joined: 28 Jun 2004, 14:49
Location: middle earth next to the public toilet
Contact:

Re: Shockwave redux lighting for Vanguard

Post by tonymadge »

Great stuff Nige, many thanks for these, I guess your going through the whole range :) Look forward to the next batch :D
Image
AMD Phenom II X4 BE 965 @ 3.80GHz
nVidia GTX 560 TI 448 Cores

User avatar
Nigel Edwards
Comet
Comet
Posts: 180
Joined: 19 Dec 2004, 17:06
Location: Imprimis praeceptor

Re: Shockwave redux lighting for Vanguard

Post by Nigel Edwards »

Hello folks,

HS748:
Image

[LIGHTS]
light.0=1, -34.095, 0.00, 16.55, Fx_shockwave_beacon_rotating_red ,
light.1=1, -0.91, 0.00, -5.026, Fx_shockwave_beacon_rotating_red ,
light.2=7, 17.99, 0.0, 0.8, HS748_Vclightred.fx,
light.3=9, 17.99, 0.0, 1.3, HS748_Vclightwhi.fx,
light.4=10, 2.0, 0.0, 1.0, HS748_cabinlight ,
light.5=10, -4.8, 0.0, 1.0, HS748_cabinlight ,
light.6=10, -13.0, 0.0, 1.0, HS748_cabinlight ,
light.7=8, 4.7, -32.0, 0.0, HS748_icelight ,
light.8=8, 4.7, 32.0, 0.0, HS748_icelight ,
light.9=5, -1.8, 45.381, 0.373, fx_shockwave_landing_light ,
light.10=5, -1.8, -45.381, 0.373, fx_shockwave_landing_light ,


Thanks for the kind comments.

Best wishes

Nige
Things wasted to a pilot:

Runway behind you
Fuel in the bowser
Money in the bank

Image

User avatar
TSR2
The Ministry
Posts: 16347
Joined: 17 Jun 2004, 14:32
Location: North Tyneside, UK
Contact:

Re: Shockwave redux lighting for Vanguard

Post by TSR2 »

Hi Nigel.

Just got this based on your reccomendation and its fantastic.

Just a quick question. It talks in the instructions about having to add a gauge to the panel.cfg. Is this something you have done?
Ben.:tunes:

ImageImageImage

User avatar
Nigel Edwards
Comet
Comet
Posts: 180
Joined: 19 Dec 2004, 17:06
Location: Imprimis praeceptor

Re: Shockwave redux lighting for Vanguard

Post by Nigel Edwards »

Hi Ben,

I have, but to be honest I can't see that it has made any difference......... :dunno:

Best wishes

Nige
Things wasted to a pilot:

Runway behind you
Fuel in the bowser
Money in the bank

Image

User avatar
Garry Russell
The Ministry
Posts: 27180
Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall

Re: Shockwave redux lighting for Vanguard

Post by Garry Russell »

certainly looks impressive Nige :)

Garry
Garry

Image

"In the world of virtual reality things are not always what they seem."

User avatar
TSR2
The Ministry
Posts: 16347
Joined: 17 Jun 2004, 14:32
Location: North Tyneside, UK
Contact:

Re: Shockwave redux lighting for Vanguard

Post by TSR2 »

Agree, its fantastic, and I can't see any difference either! :lol: :lol:

Ta very much :thumbsup:
Ben.:tunes:

ImageImageImage

User avatar
Nigel Edwards
Comet
Comet
Posts: 180
Joined: 19 Dec 2004, 17:06
Location: Imprimis praeceptor

Re: Shockwave redux lighting for Vanguard

Post by Nigel Edwards »

Hello again,

here's the config for the Viscount 800:
Image

Image

[LIGHTS]
light.0=3, -3.873, -46.380, 2.552, Fx_shockwave_navred ,
light.1=3, -3.873, 46.380, 2.552, Fx_shockwave_navgre ,
light.2=3, -49.773, 0.00, 3.761, fx_navwhi ,
light.3=1, -9.024, 0.00, 7.200, Fx_shockwave_beacon_rotating_red ,
light.4=1, -9.024, 0.00, -3.627, Fx_shockwave_beacon_rotating_red ,
light.5=5, -1.873, -39.380, 1.552, fx_Shockwave_landing_light_tail_old ,
light.6=5, -1.873, 39.380, 1.552, fx_Shockwave_landing_light_tail_old ,

I tried a different landing light texture on this one, namely an 'old' landing light with less power. It looks better I think.

Best wishes

Nige
Things wasted to a pilot:

Runway behind you
Fuel in the bowser
Money in the bank

Image

User avatar
Nigel Edwards
Comet
Comet
Posts: 180
Joined: 19 Dec 2004, 17:06
Location: Imprimis praeceptor

Re: Shockwave redux lighting for Vanguard

Post by Nigel Edwards »

Last one for today, the Argosy:
Image

Image

[LIGHTS]
light.0=4, 22.4, 0.0, 5.5, Argosy_Vclight.fx,
light.1=1, 19.762, -0.49, 8.95, Fx_shockwave_beacon_rotating_red,
light.2=1, -11.862, 0.00, -6.41, Fx_shockwave_beacon_rotating_red,
light.3=5, -2.873, -56.380, 3.552, fx_Shockwave_landing_light_tail_old ,
light.4=5, -2.873, 56.380, 3.552, fx_Shockwave_landing_light_tail_old ,

Thank very much to DaveB for posting these screenshots for me.

Best wishes

Nige
Things wasted to a pilot:

Runway behind you
Fuel in the bowser
Money in the bank

Image

Post Reply