Wibbly Wobbly Scenery

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T6flyer
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Wibbly Wobbly Scenery

Post by T6flyer »

Me again I'm afraid.......have installed the sim and then the 9.1 upgrade, all the VFR Scenery areas and then the VFR Terrain and some autogen, but not all as its going to take me ages. I've flown a few times and am as previously stated am very very pleased.

But a slight observation is that when I'm flying along I notice that the lie of the land changes quite often. Hills and surrounding areas seem to 'jump' into place and so on. Its hard to describe what actually happens, but the scenery doesn't retain its true topography or extent. Perhaps I need to alter the 'Terrain mesh' slider?

Any ideas on what I'm doing wrong?

Best wishes to all,

Martin

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RobDob
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Re: Wibbly Wobbly Scenery

Post by RobDob »

No idea really....have you tried altering the order in the scenery library? ie swap scenery, terrain & mesh around? Not even sure if terrain shows up there from memory though........... I don't have a clue just purely clutching at straws but sometimes fiddling around like that gets things working. Or it has for me in the past anyway! :o

T6flyer
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Re: Wibbly Wobbly Scenery

Post by T6flyer »

I'll have a little fiddle around tonight and see what happens. I've probably done something wrong....:)

Best wishes,

Martin

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DanKH
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Re: Wibbly Wobbly Scenery

Post by DanKH »

The "correct" order would be:

Lowest: Mesh
Medium: Landclass
Highest: Texture

Lowest meaning highest number
Highest meaning lowest number ... :roll:

Thus 1 = highest "Rank"
99 = lower "rank"

I hope this makes sense.... ;-)

Apart from that the scenery (in this case the mesh) loads into view depending on the LOD (level of detail) Buffer meshes (more meshes covering the same area, but we different LOD) tend to minimize this effect. The amount of RAM has also something to say.

And then the radius of the rendering area.... and the amount of time that the GPU has to share with the CPU..... etc. etc. a lot of different parameters. some of them tweak-able through the "normal" slider-manipulation others only accessible directly in the FS9.cfg....

So there you go, enough to make you crazy, and give you lots and lots of hours to experiment....

One single good advice would be though: although very tiresome only check one change at a time..... lots and lots of FS-restarts lie ahead...

Or.....



Live with it ;-)
Best Rgds
Dan
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DaveB
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Re: Wibbly Wobbly Scenery

Post by DaveB »

Hi Martin :)

I get this too and have learned to live with it. Most of the time, you don't really notice but climbing out of Turin, Malpensa or Linate toward the UK.. the Alps are 'molten' until you get high enough :cpu:

ATB

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Garry Russell
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Re: Wibbly Wobbly Scenery

Post by Garry Russell »

I've always had this.....both PC's and have considered it normal :dunno:

Others that have used my PC have not said anything was odd.

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T6flyer
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Re: Wibbly Wobbly Scenery

Post by T6flyer »

Thanks to all for your replies....and a good thanks to DanKH for his most informative reply....think I understand it and as you say 'lots of tweaks to come'.....thats what I tried last night, changing this and that and still virtually have the same result. Did change the terrain mesh complexity up to 20% and this kind of helped - up to 100% and I sank through my UK2000 Swansea into the ground. So back to 20%.....

Think am making as usual a mountain out of a molehill and so will keep things as they are. As said before am very pleased with what I have now and think that after adding all of the scenery and addons, that should just keep things as they are. Had a flight last night in Rick's Foxbat (my friend who had one now has a Eurostar, but I still love this aeroplane) from Farnborough to Redhill and averaged 65fps dipping to 40fps at Gatwick with 60% traffic. Fine for what I want.

Now just got to sit down and add my local AI and work out some routes. This should keep me busy in the days ahead.

Thanks again for all your replies. As always, much appreciated.

Best wishes to all,

Martin

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