Next From Skysim!

If you have a payware prog whether it be a model, scenery or utility that you have tried.. tell us about it here.

Moderators: Guru's, The Ministry

User avatar
Michael davies
Trident
Trident
Posts: 341
Joined: 09 Oct 2004, 21:59
Location: Felixstowe
Contact:

Re: Next From Skysim!

Post by Michael davies »

Looks nice.....as expected xwink .

Good idea to limit to coal and gas fired gauges, easier to make, easier on frame rates = more fun to fly, goodness knows, FSx needs every leg up it can get these days LOL.

Nice to see you out of the closet Rick :welldone: .

Best

Michael

Imperator
Viscount
Viscount
Posts: 130
Joined: 09 Nov 2005, 10:48

Re: Next From Skysim!

Post by Imperator »

Oh, that is nice! I will put it on my top favourite to buy list, not only because i like it very much but also Rick Piper should be payed for the wonderfull stuff i does and have done :welldone:

User avatar
Trev Clark
The Ministry
Posts: 2822
Joined: 26 Jun 2004, 08:54
Location: Runway 26 at RAF Tangmere....most Mondays!

Re: Next From Skysim!

Post by Trev Clark »

FSx needs every leg up it can get these days LOL.
Before I lost my FSX (for ever it seems :brick: )the early beta of this ran better than even the default stuff, I just hope and FS9 version is on the cards.
ATB Trev

User avatar
DaveB
The Ministry
Posts: 30457
Joined: 17 Jun 2004, 20:46
Location: Pelsall, West Mids, UK
Contact:

Re: Next From Skysim!

Post by DaveB »

Hi Trev..

I believe it is mate but it's easier for Rick to make a 'true' FSX model then backward engineer it to FS9 than it is to do it the other way ;-)

ATB

DaveB :tab:
ImageImage
Old sailors never die.. they just smell that way!

glen
Meteor
Meteor
Posts: 86
Joined: 06 Jan 2005, 19:50
Location: Putney, London

Re: Next From Skysim!

Post by glen »

Wow!! now that looks amazing, nice one Rick :welldone:

Glen.

Quixoticish
Concorde
Concorde
Posts: 1124
Joined: 15 Oct 2005, 15:16
Location: York

Re: Next From Skysim!

Post by Quixoticish »

Looking absolutely incredible Rick. I can't wait to have this one in the hangar.

User avatar
Roger
Comet
Comet
Posts: 182
Joined: 22 Sep 2004, 22:35
Location: EGCD

Re: Next From Skysim!

Post by Roger »

I don't do many jets...but as soon as this is available it'll go straight into my new FsX! Great job so far Rick :welldone:

User avatar
Paul K
Red Arrows
Red Arrows
Posts: 7813
Joined: 12 Jun 2005, 16:41
Location: Norfolk UK

Re: Next From Skysim!

Post by Paul K »

Rick, does this mean your Blenheim is on the back burner for now ?

User avatar
Rick Piper
The Gurus
Posts: 4773
Joined: 18 Jun 2004, 17:20
Location: In front of screen learning 3ds max :/ ...............Done it :)

Re: Next From Skysim!

Post by Rick Piper »

Hi Paul

I have not been near the Blenheim for well over a year as the introduction of FSX has changed modelling as i use FSDS which is not allowed access to M$ tools in development so i am continually lagging.

it will get finished but as you know it's ready when it's ready as i don't do release dates.

as i said in my first post freeware is on hold as i need to eat.

I have had many e mails attacking me for this already but i am not going to argue with people.

it's my choice. :dunno:

i also see i am being slated on some other forums for choosing to go FSX native but as stated it's far easier to make FSX native and convert the model to FS9 than vice versa but nobody has bothered reading that part.
not anywhere did i say i was not making a FS9 version :cpu:

Regards
Rick

User avatar
Robin
Trident
Trident
Posts: 349
Joined: 03 Sep 2004, 08:31
Location: Warwickshire, UK

Re: Next From Skysim!

Post by Robin »

I understand your decision Rick, your models have always been top quality anyway. We all have to put food on the table. That is why I went on the game. Not had any luck yet though. :$

Post Reply