Quesrion on FSDS 2.24

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Lee
Chipmunk
Chipmunk
Posts: 32
Joined: 26 Jun 2004, 22:05
Location: Whiteparish, Wiltshire

Quesrion on FSDS 2.24

Post by Lee »

Hi there
After a few years of having FSDS and reading the develope corner it has inspired me to have ago at FSDS again, I did not have much Sucsess last time. So I was Hoping if any one could help me please.
I'm Doing a wing and i have Rotated the wing up slitly from the back view (Front View) and have noticed that it needs scaling on 4 or 5 sections a little is this possible and if so do I do this by restricting the Z axis.

Regards
Lee
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FelixFFDS
Meteor
Meteor
Posts: 58
Joined: 25 Nov 2004, 23:21
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Re: Quesrion on FSDS 2.24

Post by FelixFFDS »

IF you just want to move the sections along the "X" axis, then restrict both z and y.
Felix/FFDS

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