Painting a lovely old Bucc....
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- Garry Russell
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Re: Painting a lovely old Bucc....
Well Techy.......
Don't know whgat your problems are but it's looking well in that pic.
One tip
When you add shine you have to darken the base colour to maintain the correct value.
As a strting point, darken the base by the same amount as you darken the alpha tint and refine if from there.
ATB
Garry
Don't know whgat your problems are but it's looking well in that pic.
One tip
When you add shine you have to darken the base colour to maintain the correct value.
As a strting point, darken the base by the same amount as you darken the alpha tint and refine if from there.
ATB
Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
- Techy111
- Battle of Britain
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Re: Painting a lovely old Bucc....
Hi Garry thanks for the quick reply mate
OK when you say darken the base colour i am unsure on how to do that......For the shine i send alpha to editor and copy paste into the "trans" and then adjust the opacity to 14 but i am unsure on how to darken the base colour ? would you mind clearing that up for me? ;-)
Techy

Techy
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- Garry Russell
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Re: Painting a lovely old Bucc....
HI Tchy....I don't do alphas that way :o
I make then as tinted areas on a bitmap and then use the lighten/darken to change the strength of the grey and the same method to darken the base colour.
When I go into DXT.BMP I call the alpha in .
My Alphas are stored in a seperate folder withing the paint folder. I don't trust anything automatic
. I make it myself from the main paint and then I know exactly what it's up to.
Changing the opacity of the alpha will just make it more or less transparent......it's lighten /darkeen we want with opacity remaining at 100 per cent....but grey only...... the white areas on the alpha need to stay pure white.
But the grey should be on a seperate layer anyway
Garry
I make then as tinted areas on a bitmap and then use the lighten/darken to change the strength of the grey and the same method to darken the base colour.
When I go into DXT.BMP I call the alpha in .
My Alphas are stored in a seperate folder withing the paint folder. I don't trust anything automatic

Changing the opacity of the alpha will just make it more or less transparent......it's lighten /darkeen we want with opacity remaining at 100 per cent....but grey only...... the white areas on the alpha need to stay pure white.
But the grey should be on a seperate layer anyway

Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
- DaveB
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Re: Painting a lovely old Bucc....
Garry..
Are the problems Techy is seeing not to do with the way the model is texture mapped??? :think: It's an old model and may not have been mapped particularly friendly. Some much newer releases are the same :-( An example that springs to mind is the MAAM B25. I wanted to do a repaint of Snoopy.. the ex TFC aircraft and found that when I put the Indian Chiefs head in the correct place on the RH side of the fuse under the cockpit, when I opened it in the sim, the darned Chiefs Head appeared on the cockpit frame too :roll: The underlying original fuse texture was/is green on the model I chose and this was the same as the cockpit frame too.
If the map is this unfriendly on the Bucc too, is there anyway Techy is going to get around it?? I never managed with the B25
ATB
DaveB :tab:
Are the problems Techy is seeing not to do with the way the model is texture mapped??? :think: It's an old model and may not have been mapped particularly friendly. Some much newer releases are the same :-( An example that springs to mind is the MAAM B25. I wanted to do a repaint of Snoopy.. the ex TFC aircraft and found that when I put the Indian Chiefs head in the correct place on the RH side of the fuse under the cockpit, when I opened it in the sim, the darned Chiefs Head appeared on the cockpit frame too :roll: The underlying original fuse texture was/is green on the model I chose and this was the same as the cockpit frame too.
If the map is this unfriendly on the Bucc too, is there anyway Techy is going to get around it?? I never managed with the B25

ATB
DaveB :tab:


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- Garry Russell
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Re: Painting a lovely old Bucc....
Just seen that post Dave
Those pics were not there whe I posted the bit saying I didn't know what the prob was. I was answering the post before that and had not gone back up the thread and seen it.
So I will have a look now
Thanks.I'd missed that post completeley while I was typing.
Garry
Those pics were not there whe I posted the bit saying I didn't know what the prob was. I was answering the post before that and had not gone back up the thread and seen it.
So I will have a look now

Thanks.I'd missed that post completeley while I was typing.
Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
- Garry Russell
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Re: Painting a lovely old Bucc....
HI Techy
The bit under the nose looks like it might be a texture clone off of another area.
It's a job to say about the underneath and the rim arround the wheel doors.....that might be you catching an edge
I suggest make a copy take each yellow area and make them a different colour..bright contrasting colours
Run it up and see which colours those bits apperar in.
Then you will be able to see where the paint is at least coming from
Garry
The bit under the nose looks like it might be a texture clone off of another area.
It's a job to say about the underneath and the rim arround the wheel doors.....that might be you catching an edge
I suggest make a copy take each yellow area and make them a different colour..bright contrasting colours
Run it up and see which colours those bits apperar in.
Then you will be able to see where the paint is at least coming from
Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
- Techy111
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Re: Painting a lovely old Bucc....
I understand what your saying Garry but i think Dave may be right......I think its duff Texture Mapping because i have tried many different colours as well as cropping , rotating and overlaying but cannot seem to make any improvements.....
This is the picture from within PSP.....
A before and after shot with no lines gone over at all !!! :-(
This is the picture from within PSP.....

A before and after shot with no lines gone over at all !!! :-(
The last surviving and complete Vickers Vanguard....."Superb"






- Garry Russell
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Re: Painting a lovely old Bucc....
Yep Daves probably right and my last post was agreeing wiith that.
Unfortunately sometime you have to modifiy liveries to suit the mapping .
The test of differnt colours I suggested was to prove or disprove it was the mapping that was causing it.
Sometimes you have to live with it |I'm afraid.....frustrating as it is. :-(
There are some models I didn't paint simply because I could not do them properly.
It's perhaps unfair to call it duff texturing as these thing are sometimes done for good reason.
Also it may well have suited the paints that were released with it
Maybe when the model came out systems could bareley run it as it was and this could have been a way to reduce the memory usage as Textures use a lot..I don't know how old the model is.
On my model I have textures the outside to avoid these issuse but most of the interior and odd bits and pieces use shared areas. If they didn't the model may not run on some machines due to huge texture files.
The Bucc won't be a problem now but may have been at one time.
Garry
Unfortunately sometime you have to modifiy liveries to suit the mapping .
The test of differnt colours I suggested was to prove or disprove it was the mapping that was causing it.
Sometimes you have to live with it |I'm afraid.....frustrating as it is. :-(
There are some models I didn't paint simply because I could not do them properly.
It's perhaps unfair to call it duff texturing as these thing are sometimes done for good reason.
Also it may well have suited the paints that were released with it
Maybe when the model came out systems could bareley run it as it was and this could have been a way to reduce the memory usage as Textures use a lot..I don't know how old the model is.
On my model I have textures the outside to avoid these issuse but most of the interior and odd bits and pieces use shared areas. If they didn't the model may not run on some machines due to huge texture files.
The Bucc won't be a problem now but may have been at one time.
Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
- Techy111
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Re: Painting a lovely old Bucc....
I know your right Garry but i used the words " duff texturing " unfairly and rightly so......its just that i have put a fair few hours into this and am a little disheartened not to reach that final perfected goal....but hey ! i suppose thats a repainters lot isn't it?
I will see what i can achieve with the imperfections but i feel its going to stay in my hangar as its not going to be perfect and to be honest thats what i was striving for
Techy
I will see what i can achieve with the imperfections but i feel its going to stay in my hangar as its not going to be perfect and to be honest thats what i was striving for

Techy
The last surviving and complete Vickers Vanguard....."Superb"






- Garry Russell
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Re: Painting a lovely old Bucc....
Sorry I didn't mean to critise your use of the word as such..
That is often said and I just wanted to make it clear that model makers have to compromise due to retraints they have ..maybe it is time.maybe something else and true maybe it convienience.
Some of these problems don't show quite so much when it is toned down with the dirt on it. :think:
Also many won't notice and many more will not be bothered by it.
Finish it....and then see. Once all the other markings are on.....well why not put it out.
Even as it is now it is better than some repaints I've seen.
You have worked hard on this...shame if others don't get to share it.
But yes.it is frustrating. :-(
ATB
Garry
That is often said and I just wanted to make it clear that model makers have to compromise due to retraints they have ..maybe it is time.maybe something else and true maybe it convienience.
Some of these problems don't show quite so much when it is toned down with the dirt on it. :think:
Also many won't notice and many more will not be bothered by it.
Finish it....and then see. Once all the other markings are on.....well why not put it out.

Even as it is now it is better than some repaints I've seen.

You have worked hard on this...shame if others don't get to share it.

But yes.it is frustrating. :-(
ATB
Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."