There are two VCockpit sections but only one has physical bitmapped gauges in it, and yes it does have a nice bitmap behind it so it's easy to modifyhinch wrote:that's really tempting. From the screenshots it looks like the same 3rd party developer as the Cutlass - a plane I flew for so many hours and really got my money out of.
The venom is a great looker, especially in paint.
Just a question to owners of the new Sea Venom, in the panel foler is the VC panel bitmap also present next to the 2D bitmap? I love it when they're like that as they're super easy to modify. Second question in the panel.cfg how many Vcockpit sections are there? If just one it means maximum gauge refresh rate which is always tempting and just yearns for modification!

Like I said guys for £15.00 this just ticks all of the boxes for me, it feels "right" for reasons that I just can't really elaborate on and unlike a couple of Alphasim releases I don't feel like I've been sold something I probably won't fly again. It does exactly what it says on the tin and for an obsessive tinkerer like myself that's high praise indeed. In fact I may actually get to fly this tonight rather than spending donkeys years modifying the FDE and panel. The only fast jet payware aircraft that I've managed to not spend hours modifying that were in a very good state "out of the box" was Cloud9 Toom a (and obviously IRIS releases but then I manage to have my say during development with the majority of them).
Don't get me wrong, I'm not comparing this to the more far more expensive release from Cloud9 I've just mentioned, you don't get complex systems modelling or anything, but then for £15 you can't really complain.
It's a shame FSX runs like a lame donkey on my system or I'd love to come and join a multiplayer session in one.