Which sims do you use?
Moderators: Guru's, The Ministry
Which sims do you use?
I know thas has been done recently, but since it seems to feature in one or two threads I wondered about doing another more in depth poll. Please feel free to add comments on here about other [non M$] sims without being "off topic". There are some great sim-games around and also one or two freeware flightsim programs worth a mention too...
I hope this thing lets you vote more than once :?
Poll runs for 14 days!
I hope this thing lets you vote more than once :?
Poll runs for 14 days!
- Tom Everitt AFG
- Victor
- Posts: 222
- Joined: 26 Jun 2004, 10:10
- Location: Farnborough
- Contact:
- jamesstables
- Comet
- Posts: 150
- Joined: 03 Nov 2004, 19:18
- Location: Doncaster, S.Yorks
Hello Toby,
I use FS9 mostly, because it looks so great.
And, because there are so many good planes for FS2002, I sometimes use that.
When I feel like blasting something, I'll use CFS2.
For a really great combat sim, I use IL-2 Forgotten Battles.
I use FS9 mostly, because it looks so great.
And, because there are so many good planes for FS2002, I sometimes use that.
When I feel like blasting something, I'll use CFS2.
For a really great combat sim, I use IL-2 Forgotten Battles.
Lee Holmes
"Life is a game, where the object of the game is to figure out what the object of the game is."
"Life is a game, where the object of the game is to figure out what the object of the game is."
- blanston12
- Vintage Pair
- Posts: 2802
- Joined: 28 Jun 2004, 20:45
- Location: San Francsico, California
I develop a/c for FlightGear and although I'm using Linux, FG is also available for Windows and Macs, along with a few other ('nix based) platforms. It has it's strong (and not so strong) points but as it's still at Vers 0.9 it's still very much a WIP.
I don't work to the same level of detail and accuracy as the stuff turned out by the MSFS a/c developers here, mostly because atm my priority is simply to add more a/c to what is currently quite a small hanger (well, I say 'small' but it's got an AN-225 in it)
, but also because I simply don't know the a/c I do as well as the developers here know the ones they've done ![smile :)](./images/smilies/smile.gif)
Oh yes, and there's a skill factor too:)
Anyway, being open-source, it's quite ok for someone else to come along and improve on what I've done, either updating, improving or adding features to them, or even replacing them with new original versions. I actually quite like this idea - ultimately, you should end up with better a/c:)
I also like it because if someone else gets interested in an a/c I've done it means I might be able to off-load some of the maintenance and get on with some of the other a/c I want to do:)
...so many a/c, so little time:)
I don't work to the same level of detail and accuracy as the stuff turned out by the MSFS a/c developers here, mostly because atm my priority is simply to add more a/c to what is currently quite a small hanger (well, I say 'small' but it's got an AN-225 in it)
![Wink ;)](./images/smilies/wink.gif)
![smile :)](./images/smilies/smile.gif)
Oh yes, and there's a skill factor too:)
Anyway, being open-source, it's quite ok for someone else to come along and improve on what I've done, either updating, improving or adding features to them, or even replacing them with new original versions. I actually quite like this idea - ultimately, you should end up with better a/c:)
I also like it because if someone else gets interested in an a/c I've done it means I might be able to off-load some of the maintenance and get on with some of the other a/c I want to do:)
...so many a/c, so little time:)
...or something
I just added Rowan's Battle of Britain (from 2002???) to my collection of Battle of Britain games; and got it to run on my XP machine.
It's got good strategic gameplay as well as good 1st person air combat.
![Big grin :D](./images/smilies/icon_biggrin.gif)
![Big grin :D](./images/smilies/icon_biggrin.gif)
It's got good strategic gameplay as well as good 1st person air combat.
![Big grin :D](./images/smilies/icon_biggrin.gif)
![Big grin :D](./images/smilies/icon_biggrin.gif)
![Big grin :D](./images/smilies/icon_biggrin.gif)
Lee Holmes
"Life is a game, where the object of the game is to figure out what the object of the game is."
"Life is a game, where the object of the game is to figure out what the object of the game is."