Just wondered if anyone can explain (in a simple manner :roll: ) how to add wingtip vortices to an aircraft that does not currently have them. Been looking at various aircraft .cfg files and nothing obvious is leaping out to me.
Thought it would be a simple addition of a line or 2 in the (Effects) section but a glance at the Alphasim T11 .cfg (that has vortices) does not seem to be in that section.
I appreciate that the effect will be an FX_ file but I cannot fathom as yet how to add the command in a .cfg.
I wondered if it was a (Lights) section but a quick copy and paste from the T11 into the Supermarine Swift did nothing... :think:
Ricks Meteor has the effects I want too.....looked in that .cfg....still none the wiser..
Looking forward to enlightenment from anyone who knows....
Usually the effects are linked via either the lights or smoke section..
AND a gauge on the panel.
Say for example you just copy the aircraft.cfg stuff.. then on pressing 'i', you'd get the effect. But it is the gauge that automatically controls those bits. So, say, for specific values.. like this or that many G's= activate the effect.
Have a look at the panel.cfg too. IF you want I could always put something together, with the relevant sections.
So basically.. the aircraft.cfg stuff is only one part.. the gauge that controls the effects is the other.
Many thanks for that info D0mokun....I shall have a 'fiddle' around and see what happens.....it is nice to crack the 'mystery' and know how these things work.
the vorticies on the Hunter were smoke effects triggered by a hidden gauge as Dan has said. If you've got my Hunter installed, add these to the aircraft.cfg: