Aircraft realism settings

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Keith Jones
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Aircraft realism settings

Post by Keith Jones »

Would anyone care to recommend what aircraft realism settings should be used in FS9? I'm having trouble settling on a decent setup, so any advise would be appreciated. ATM I'm mainly using Rick's Chipmunk and want to get the setup right as a colleague wants to have a go as he used to fly the Chippie at Manston with the AEF.
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Rick Piper
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Post by Rick Piper »

Hi Keith

All my models are built to have the realism sliders on maximum to get the best from the flight model.

Regards
Rick

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Trev Clark
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Post by Trev Clark »

Yep, 100% all the time, although some rotary wing modellers say 95% for a more stable hover.
ATB Trev

Keith Jones
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Post by Keith Jones »

Thanks guys. Sorry for the delay in replying but that thing called work got in the way :lol:

I'll let you know how I get on.
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Paul K
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Post by Paul K »

calypsos wrote:Yep, 100% all the time, although some rotary wing modellers say 95% for a more stable hover.
Thats interesting. My helicopter flying resembles a badly executed circus act, so I might look into the realism settings. :smile:

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Jon Rose
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Post by Jon Rose »

I put General On hard for the RealAir Spit, but that made Helicopters go mad.

Keith Jones
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Post by Keith Jones »

Well, I've setup FS realism settings at 100% and, although a bit trickier to fly with, seems to be a vast improvement over what I had originally set. One slight problem I am getting with the Chipmunk is that I'm forever having to correct a slight right-hand turn when I'm supposed to be in S&L flight. I added a rudder trim gauge to the panel but this didn't seem to help. Any ideas, please.
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RAF_Quantum
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Post by RAF_Quantum »

Hi,

It may be something as simple as a recalibration of your controls. For some reason I regularly have to recalibrate my CH pedals.

Rgds

John
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