British Airways Tinmouse 732 repaint.

The place to request or publish repaints for Classic British Aircraft. Please note... no FICTIONAL livery requests!

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Rick Piper
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Post by Rick Piper »

Hi Ian

Yes been there already.

I'm always carefull to get permission to upload repaints & got contact details for Terry Gaff on the tinmouse forum.

I might do a Dan Dare too soon if i can be bothered :worried:

If you can't find the BA liveries for the Kittyhawk 732 i also painted those
in a redtail & a landor.

I know what you mean about the fde as the TM model is a bugger to trim
as it has far too much nose down Attitude with the flaps out.

Not sure if it's as accurate as Eric Cantu's 732 but it's a nice model

But getting used to it now. :wink:

Regards
Rick

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Jetset
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Post by Jetset »

Just tried it all out, a strange little model. For some reason the config warning (I think) kept coming on every time I switched views from the front, the flaps wouldn't deploy with my throttle quad and it doesn't trim too nice. But the repaints are lovely!
Onwards and Upwards!!!!!!!!
Image
Jetty!
If God had of meant us to fly, he would have given us wings! He did, it's called an aeroplane!

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Rick Piper
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Post by Rick Piper »

Hi Jetty

there are about 6 patches for the tinmouse model.

I wish they just did a complete 2.5 version rather than needing about 6 updates.

I'm using it in FSX so not using the panel at all.
just using default FSX 738 panel & VC model from default 738.

other than being far too trimmy no real problems in FSX.

Regards
Rick

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speedbird591
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Post by speedbird591 »

Jetty. If you check on the Tinmouse forum, you'll find the flaps have to be set up within FSUIPC to use controller buttons, although there is a backup for anybody not having a registered copy of FSUIPC and that is to use keys F6 and F7. There's no other way of getting the flaps to work. This is because Bob Scott who is doing the development has used FSUIPC to activate the alternate flaps switch.

The config warning you are hearing may be the cabin pressure warning. Make sure one of the aircon packs is switched on. That was the mistake the Helios pilots made - and turned off the warning. It uses the same horn.

As for the trim, apparently the 732 didn't really use the trim adjustment in real life. As long as the autopilot is on, gentle pressure on the yoke is all that is required and the a/c holds that attitude. This is supposedly authentic and works well once you've tried it.

And I can't say RTFM because there isn't one yet :wink: You just have to plough through the forum and FAQ. It's worth it though.

Cheers

Ian

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Jetset
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Post by Jetset »

Thanks very much, will do!
Onwards and Upwards!!!!!!!!
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Jetty!
If God had of meant us to fly, he would have given us wings! He did, it's called an aeroplane!

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speedbird591
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Post by speedbird591 »

Jetty - a few more illustrated tips about the TM panel to save you tearing your hair out. The ringed switches on the OH are OFF by default but need to be ON to get flaps and instruments fully activated. Other switches you can select as required. Nearly all of the panel operations are as close to the real thing as possible and work in the same way as the real a/c. The second pic shows a few tips to make the most of the panel. Ask me if you want to know anything else as I've been using it since it first came out and have followed all the upgrades. The need to program the flap operation into FSUIPC is a pain as it has to be done for each individual a/c texture. But it is mainly to try to recreate a fully functional panel, in this case to make the alternate flaps switch operational. Hardly necessary but if you're going for realism, where do you stop?

There is a manual for the autopilot on Avsim: http://library.avsim.net/download.php?DLID=77571

Image
Image

Ian :wink:
Last edited by speedbird591 on 03 Jan 2007, 20:00, edited 1 time in total.

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DaveG
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Post by DaveG »

Rick Piper wrote:...I'm using it in FSX so not using the panel at all.
just using default FSX 738 panel & VC model from default 738...
How do you manage that Rick? Every time I try I end up with an invisible aircraft :dunno:
Dave G.

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Jetset
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Post by Jetset »

Thanks Ian, you will be my first port of call when I get into trouble with it.
Onwards and Upwards!!!!!!!!
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Jetty!
If God had of meant us to fly, he would have given us wings! He did, it's called an aeroplane!

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Rick Piper
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Post by Rick Piper »

Hi Dave G

I edited the model.cfg but as you say the whole thing goes invisible.

I had not copied the VC model over so didn't notice.

you can only sub a VC if the exterior model has been processed by XtoMdl.exe

sorry my mistake.

Regards
Rick :doh:

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speedbird591
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Post by speedbird591 »

I'm going to add a wee bit more info about setting up the Tinmouse panel for anybody who wants to use Rick's lovely paint jobs with the fantastic panel as well as the aircraft. This'll save anybody who wants to try it a lot of time searching the forum for answers.

The panel comes with FDEs for both the Terry Gaff (Tinmouse default) model and for the Erick Cantu Kittyhawk model and all functions work the same with both a/c so the choice is entirely yours for the exterior model. The panel will only work in FS2004 and there is no VC. You need a copy of FSUIPC but you need a registered copy for flaps control using your controller buttons. Without it you can only use the basic keyboard F6 and F7 flap controls.

I just want to show you how to set up a registered copy of FSUIPC to allocate the throttle trim and the flap operation to your selected joystick/controller buttons.

Figure 1. Ensure this box is ticked to avoid some erratic flight behaviour that I can't remember :lol:

Image

Figure 2. Programming the flaps. In this screen click in the joystick button box and then press the button you wish to allocate to the action. In this case I have selected button #3 to extend the flaps in increments. Offset x6D11 is flap operation and parameter x03 is extend. Make sure the other boxes are exactly as below. Click OK when finished then repeat with another button selection for retract. The retract parameter is x02. Notice that each setup is aircraft specific - this refers to each individual texture not each model!

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Figure 3. Throttle trim. There's an invisible click spot by the EPR gauges (see previous post) that acts as an informal throttle lock. When activated you can allocate throttle trim (up and down) to two spare joystick buttons if you wish. It increases and decreases power in very small increments and is very useful if you have a small or sensitive throttle lever. Program it in the same way as the flaps but using the Offset code: x6D10. Parameter x01 increases power and parameter x02 decreases it. Click OK when done etc. Moving the joystick throttle lever cancels the lock action.

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I think that covers all the 'not obvious' things about the panel but if you have any other probs - just ask.

Ian

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