Rick,
I agree with your analysis on this. It's just not enough to have "pilots of the real thing" validate these models, it really needs pilots who are also experienced simmers (like Peter) who understand the limits (and possibilities) of the simulation situation to get theat tricky balance between authenticity and practicality. "Illusion" is the critical word here. Arthur C. Clarke wrote, "any sufficiently advanced technology is indistinguishable from magic". The reverse is also true - a good enough illusion is indistinguishable from the technology.
That's what I guess is the holy grail for us users - a flight model that "feels" the way we think it ought to. Maybe that's why flying big iron is popular in sims - no one (except for a lucky few) have done it for real so they enjoy what they get in blissful ignorance. I guess the dissappointingthing in models like this is that it
could have been so much better.
I suspect it's not going to get fixed, too.
I'm really puzzled by how complacent people are - either no one's down loading this, or they think it's OK, or they haven't worked out that they could mention what they don't like to the developers. There are hardly any comments on the Just Flight Forum.
Apart from me, only one other person has commented in their forum on anything related to the flight characteristics and one on a possible intrumentation problem. For one person the only thing wrong with it was that it didn't have a GPS!
I guess if they don't have folk telling them its a problem, they'll think its OK. I prefer the livelier forum banter here.
I never actually threw up on a flight but I did get out of a Harvard a while ago after some 'batting over Shoreham and had to ask my wife to drive home because I felt so strange! :redface: