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AI Andovers
Posted: 26 Oct 2006, 02:31
by Motormouse
Playing with Afcad and Traffic Tools to populate Thorney Island.
ttfn
Pete
Posted: 26 Oct 2006, 04:37
by DispatchDragon
Thats nice Pete
I did something similar at Benson
shame I couldnt add the Argosy as well
Leif
Posted: 26 Oct 2006, 12:40
by ianhind
Why's that?

Posted: 26 Oct 2006, 13:23
by Rick Piper
Hi Guys
I will have to run up another model without modelled Nav lights as they get bigger when you move away for some annoying reason wheras the fx files don't.
I will try when i get time to produce an Ai model.
Regards
Rick
Posted: 26 Oct 2006, 13:37
by Garry Russell
Hi Rick
All my lights on aircraft and airports etc do that as if they don't zoom out whenecerything else does.....so is this something else?
Garry
Posted: 01 Nov 2006, 12:23
by Filonian
DispatchDragon wrote:Thats nice Pete
I did something similar at Benson
shame I couldnt add the Argosy as well
Leif
Waiting for take off behind Rick's Argosy at Driffield
Graham
Posted: 01 Nov 2006, 12:30
by Garry Russell
Nice Graham
But Leif was referring to that fact there is no military Argosy.
Garry
Posted: 01 Nov 2006, 13:23
by Filonian
Garry Russell wrote:Nice Graham
But Leif was referring to that fact there is no military Argosy.
Garry
Should have put my specs on!!
Graham