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AI Andovers

Posted: 26 Oct 2006, 02:31
by Motormouse
Playing with Afcad and Traffic Tools to populate Thorney Island.

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ttfn

Pete

Posted: 26 Oct 2006, 04:37
by DispatchDragon
Thats nice Pete

I did something similar at Benson

shame I couldnt add the Argosy as well


Leif

Posted: 26 Oct 2006, 12:40
by ianhind
Why's that? :wink: :wink:

Posted: 26 Oct 2006, 13:23
by Rick Piper
Hi Guys

I will have to run up another model without modelled Nav lights as they get bigger when you move away for some annoying reason wheras the fx files don't.

I will try when i get time to produce an Ai model.

Regards
Rick

Posted: 26 Oct 2006, 13:37
by Garry Russell
Hi Rick

All my lights on aircraft and airports etc do that as if they don't zoom out whenecerything else does.....so is this something else?

Garry

Posted: 01 Nov 2006, 12:23
by Filonian
DispatchDragon wrote:Thats nice Pete

I did something similar at Benson

shame I couldnt add the Argosy as well


Leif
Image

Waiting for take off behind Rick's Argosy at Driffield

Graham

Posted: 01 Nov 2006, 12:30
by Garry Russell
Nice Graham

But Leif was referring to that fact there is no military Argosy.

Garry

Posted: 01 Nov 2006, 13:23
by Filonian
Garry Russell wrote:Nice Graham

But Leif was referring to that fact there is no military Argosy.

Garry
:doh: :doh: :doh:

Should have put my specs on!!

Graham