FSX Hardware Requirements...
Posted: 08 Oct 2006, 11:14
Here is some valuable concrete information from a lady who really knows what she is talking about..I have done all my computer building with her very expert guidance and know how meticulous she is about her testing methods. She also owns and runs and maintains and modifies about nine computers in her family and always keeps one of the at the absolute leading edge of current technology. Her information may well help those of you that are contemplating running FSX with any degree of reasonable performance. It may also help you to decide when to buy FSX :think:
All below this line is quoting Katy:-
OK, after running the RTM today with following hardware and settings
below I could set the fps at 28 and not go below them for 1920*1600*32
resolution and a smooth flight now that the disk has been
defragmented(!):
- Core2Duo @ 2.4Ghz, 2Gb of RAM and X1900XT, XP SP2
- no AA needed for this resolution (and it would cut the
performance...)
- filtering: trilinear (anisotropic gives same performance but
shimmers, NVIDIA filtering is so much better than ATI IMHO)
- global texture very high
- advanced animation on
- aircraft ultra-high
- radius large
- mesh 80 and 19m
- texture 1m
- water effect low 2.x
- land detail texture on
- scenery extremely dense
- autogen sparse
- special effects detail: high
- cloud draw distance 60m
- detailed clouds, low density
- airline traffic 50
- GA traffic 25
- airport vehicle max
- road 10, ferries and boats 5
I have also set that fiber setting at 0.50 and lost performance but
not so happy with the blurries so I will boost it at 75% and see, the
mesh and mountains in the distance and textures surrounding the
aircraft are crisp but in between it's a yucky blur :-( Anisotropic
filtering sure would help if it was not shimmering so much with that
ATI card, I'll have to check how to tweak with the ATI control panel
if possible and report.
I am sorry to say that if you do not have an AMD FX or an Intel
Core2Duo your hardware is obsolete today, if you want to upgrade now
take at least one of these two for your CPU, preferably the latter
which is faster.
I ran the beta on a P4 3.4 and an AGP 7800 and was able to squeeze 16
to 20fps for 1600*1200*32 resolution, it is going to be a matter of
settings. Autogen is a complete killer no matter what, not sure if it
is due to textures (don't think so) or the sheer number of objects.
We are in again for compromising until the hardware catches up and we
find optimizations...
Oh by the way, I tried to run FS9 after forgetting I already had FSX
running, both cannot be launched at the same time... ;-)
===
All the best!
Katy Pluta, MS_MVP
All below this line is quoting Katy:-
OK, after running the RTM today with following hardware and settings
below I could set the fps at 28 and not go below them for 1920*1600*32
resolution and a smooth flight now that the disk has been
defragmented(!):
- Core2Duo @ 2.4Ghz, 2Gb of RAM and X1900XT, XP SP2
- no AA needed for this resolution (and it would cut the
performance...)
- filtering: trilinear (anisotropic gives same performance but
shimmers, NVIDIA filtering is so much better than ATI IMHO)
- global texture very high
- advanced animation on
- aircraft ultra-high
- radius large
- mesh 80 and 19m
- texture 1m
- water effect low 2.x
- land detail texture on
- scenery extremely dense
- autogen sparse
- special effects detail: high
- cloud draw distance 60m
- detailed clouds, low density
- airline traffic 50
- GA traffic 25
- airport vehicle max
- road 10, ferries and boats 5
I have also set that fiber setting at 0.50 and lost performance but
not so happy with the blurries so I will boost it at 75% and see, the
mesh and mountains in the distance and textures surrounding the
aircraft are crisp but in between it's a yucky blur :-( Anisotropic
filtering sure would help if it was not shimmering so much with that
ATI card, I'll have to check how to tweak with the ATI control panel
if possible and report.
I am sorry to say that if you do not have an AMD FX or an Intel
Core2Duo your hardware is obsolete today, if you want to upgrade now
take at least one of these two for your CPU, preferably the latter
which is faster.
I ran the beta on a P4 3.4 and an AGP 7800 and was able to squeeze 16
to 20fps for 1600*1200*32 resolution, it is going to be a matter of
settings. Autogen is a complete killer no matter what, not sure if it
is due to textures (don't think so) or the sheer number of objects.
We are in again for compromising until the hardware catches up and we
find optimizations...
Oh by the way, I tried to run FS9 after forgetting I already had FSX
running, both cannot be launched at the same time... ;-)
===
All the best!
Katy Pluta, MS_MVP