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'Blurry' repaints

Posted: 21 Apr 2006, 20:25
by VC10ace
Hi guys

I've begun having problems with my repaints. As you all know the default aircraft in FS9 are very poor textures so I download other a/c and repaint them. I find a lovely 'sharp' detailed looking plane and repaint it using the usual tools - DXT bmp editor etc. I carefully update the ALPA and save as a DXT 3 WITH alpa. Using PSP as the editor.

However once I save the aircraft and fly it it has become all blurry and the detail lines and rivets I have spent HOURS drawing in are just a grey mush. The result is a totally FUBAR looking texture. :doh:

someone PLEASE what am I doing wrong here?
:dunno:

Posted: 21 Apr 2006, 20:27
by DaveG
Have you saved the textures with mip-maps? Some video cards seem to like them, others don't.

Posted: 21 Apr 2006, 20:42
by Garry Russell
Concurr with DG

Sound like you are saviung with mips and shouldn't be

Make sure the box on DXT BMP is UNCHECKED

Garry

Posted: 21 Apr 2006, 20:46
by DaveB
That's another annoying thing about DXTBmp.. it leaves MIPS ticked by default :axe:

ATB

DaveB :tab:

Posted: 22 Apr 2006, 21:52
by VC10ace
oh wow thanks guys

I spent AGES repainting a VC10 as my personal 'flagship' AS If I won the lottery (a small indulgence) and she looks great on the design page, maybe now I can fly her to KORD.

I used to work on the sultans jet and OH BOY would I like one the same if I could - a flying palace. The bedrooms were great for a kip if night shifts were quiet!!

Posted: 01 May 2006, 22:38
by sknepper
I use the latest version of DXTBmp from http://fly.to/mwgfx/ and it remembers my settings each time, including the ticked-off :smile: mips setting. Give it a try as things only get better with age. Only my memory gets worse so I never have to remember that "irritating MIPS" tick. So it's hany that the program remembers for me :smile:

Posted: 02 May 2006, 18:11
by Vixus
Someone should really sticky this blurry textures thing. I've seen it posted about 3 times! :lol: