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DM Comet and Trident in DX-10

Posted: 08 Oct 2017, 19:23
by Nigel Edwards
Hi folks,

I'm running fsx accel in dx-10 with Steve's fixer and its never run better, nice and smooth with great frames. I am having a textures problem with DM's Comet in that the mainwheels are fine at night, but during daylight hours are metallic coloured, same with the Tridents yoke, throttles and spoilers lever. Any ideas how I can fix this, if at all, would be gratefully received or else I'll be building some night hours!

Best wishes
Nige

Re: DX-10 question

Posted: 09 Oct 2017, 16:06
by Roger
Best place to ask would be on Steve's forum https://www.avsim.com/forums/forum/644- ... ort-forum/

Re: DX-10 question

Posted: 09 Oct 2017, 18:55
by Nigel Edwards
Thanks Roger, a good idea! The sad thing was just after I posted I thought I’ll bet Dave knows the answer........then remembered the sad news.
Best wishes
Nige

Re: DX-10 question

Posted: 09 Oct 2017, 19:14
by Roger
I know what you mean! I miss him.

DM’s Comet in FSX Dx-10 solved!

Posted: 11 Oct 2017, 22:11
by Nigel Edwards
Good news DM’s Comet now appears completely as it should in dx-10 thanks to Steve of fixer fame. Link to very simple how to is
https://www.avsim.com/forums/topic/5215 ... ainwheels/

In short the copilot_bmp needs to coverted to DXT 1 format using imagetool in DM’s comet folder, mainwheels then appear as they should, rest of the jet looks great!

Best wishes

Nige