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Windows 10 - puzzle re explorer

Posted: 17 Jan 2017, 21:52
by Vancouver
I am giving W10 a whirl again and so far so hmmmmm. One real annoyance is as follows, and I would be grateful if someone can explain it to me or tell me how to stop it.

If e.g. I have two (or more) explorer windows open whilst I transfer files about on the various HD's. Suddenly the screens will go blank (I run 2 screens all the time) and will only go back to the desktop after several whacks with Alt Tab (and cursing of course). Except now the open explorer windows have now vanished and I then have drill back down to see if the transfer was successful which usually it is but sometimes with big zip files parts are dropped. It is a real pain.

Any clues anyone?

Re: Windows 10 - puzzle re explorer

Posted: 18 Jan 2017, 01:53
by Airspeed
Hi Alex,
When I'm transferring, I generally select, cut, go to new location, paste, watch it finish, use back arrow top left of explorer window to return to source, then repeat for other files.
If the next are going to the same new location, I forward arrow to it.
Good luck. ;) :cpu:

Re: Windows 10 - puzzle re explorer

Posted: 18 Jan 2017, 08:49
by Vancouver
Yes that way can be problematic sometimes at first operation as sometimes the folder is several layers deep on another HD. e.g. I d/l a file to the regular d/l location on the C drive. But say my FSX repository of files is on my F drive within Flight sims\FSX but that is subdivided in to \installed files, \awaits files, then \freeware, \payware, then with each \aircraft, \scenery, \utilities, \wx, \docs, \Nav, \Misc. I am very anally methodical. Same for FS2004, FSX Steam, IL2, IL2 CoD, Lock On, Falcon 4, Falcon BMS, DCS, DCS Steam, CFS2, CFS3, EECH, :$

Re: Windows 10 - puzzle re explorer

Posted: 18 Jan 2017, 12:20
by Airspeed
Alex,
With THAT amount of complexity, you DESERVE trouble! :lol:

Having said that, surely, after pasting into F:\FSX\a\b\c\d\e, you should still be able to arrow back & forth.
Previous location was C:\Downloads, next is F:FSX etc
Maybe I'm not experiencing your problem due to the relative simplicity of my structure. :dunno: