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Rick's Chipmunk VC?

Posted: 26 Mar 2013, 15:35
by GHD
Is there an easy way to fill the hole in the VC (FSX)?

Image

Re: Rick's Chipmunk VC?

Posted: 26 Mar 2013, 16:06
by DaveB
Hi George :)

Yup.. there's an alternate bmp for it. The original gauge doesn't work in FSX so the 'fix' puts a bmp in the hole to tidy it up. Give me a sec and I'll find the link for it posted by DG ;)

Here you go.. http://www.cbfsim.co.uk/cbfs_bb/viewtop ... =+chipmunk
ATB
DaveB B)smk

Re: Rick's Chipmunk VC?

Posted: 26 Mar 2013, 16:19
by GHD
Thanks Daves :)

Re: Rick's Chipmunk VC?

Posted: 26 Mar 2013, 16:29
by DaveB
You're welcome ;)

Where are you there.. or can't you say? :worried:

ATB
DaveB B)smk

Re: Rick's Chipmunk VC?

Posted: 26 Mar 2013, 16:46
by GHD
DaveB wrote:Where are you there.. or can't you say? :worried:
Dyce :cpu:

Re: Rick's Chipmunk VC?

Posted: 26 Mar 2013, 17:02
by DaveB
Ahh.. Dyce :thumbsup: It doesn't look how I remember it but it's not possible to see the fences creeping into view the closer you get from a still :lol: Not sure I've been up there in FSX. I think I was on my way there from EGPH Xtreme a while back when I noticed wave effects splashing against an invisible platform in the Forth so never made it :lol:

ATB
DaveB B)smk

Re: Rick's Chipmunk VC?

Posted: 26 Mar 2013, 17:04
by Garry Russell
Sounds Dycecy :worried:

Re: Rick's Chipmunk VC?

Posted: 26 Mar 2013, 17:05
by GHD
The bmps work perfectly :agree:

Image

I have two overlay AFDs, one for fixed wing and one for helicopters.

Re: Rick's Chipmunk VC?

Posted: 26 Mar 2013, 17:13
by DaveB
Now.. I recognise the tower in that shot ;) Glad you're happy with the bmp :thumbsup:

ATB
DaveB B)smk