Mew Gull
Posted: 16 Sep 2012, 11:38
by SkippyBing
Available now from
http://www.flyingstations.com/mew-gull.html
See if you can beat Alex Henshaw's time from London to Cape Town and Back!
Also see if you can count how many time I miss-spelt Hensaw in the pilot's notes...
Re: Mew Gull
Posted: 16 Sep 2012, 11:43
by DaveB
Re: Mew Gull
Posted: 16 Sep 2012, 11:45
by SkippyBing
Cheers Dave, forgot to say it also works flawlessly in P3D. I mean I say flawlessly, it'll behave exactly the same as it does in FSX.
Re: Mew Gull
Posted: 16 Sep 2012, 11:54
by TSR2
Looks lovely Skip!

Re: Mew Gull
Posted: 16 Sep 2012, 12:04
by TSR2
This is a lovely little aircraft, very lively. Some nice animation of the pilots hand on the throttles and nice that you can see the gauges working when in spot few mode by looking into the cockpit

Re: Mew Gull
Posted: 16 Sep 2012, 12:43
by Paul K
That looks really nice ! I think I've read the book, but it must have been a long time ago. I certainly saw the aircraft at Duxford a while back
Anyway the Mew Gull is going on my ' To Buy' list, as and when budgets allow. Lovely stuff!

Re: Mew Gull
Posted: 17 Sep 2012, 19:22
by petermcleland
For those who want to make it easier to taxy:-
[contact_points]
tailwheel_lock=0
point.0=1, -10.161, 0.0, -0.84, 1800, 0, 0.05, 30.0, 0.05, 2.5, 0.40, 0.0, 0.0, 0.0, 0.0, 0.0
point.1=1, 1.126, -2.556, -3.04, 1600, 1, 0.672, 0.0, 0.10, 2, 0.65, 0.0, 0.0, 2.0, 0.0, 0.0
point.2=1, 1.126, 2.556, -3.04, 1600, 2, 0.672, 0.0, 0.10, 2, 0.65, 0.0, 0.0, 3.0, 0.0, 0.0
point.3=2, -1.00, -17.7, 1.80, 800, 0, 0.000, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 5.0, 0.0, 0.0
point.4=2, -1.00, 17.7, 1.80, 800, 0, 0.000, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 6.0, 0.0, 0.0
point.5=2, -14.40, 0.0, 4.50, 800, 0, 0.000, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 9.0, 0.0, 0.0
point.6=2, 5.40, 0.0, -2.20, 800, 0, 0.000, 0.0, 0.000, 0.0, 0.000, 0.0, 0.0, 4.0, 0.0, 0.0
That tailwheel_lock=0 has been added and in the first line of numbers the 30.0 is the number I have changed from the original 180.0
The aircraft now taxies very nicely and these setting are fine for either Rudder or AutoRudder. If you brake (trigger) with rudder applied then you will get diff brake and a very tight turn. If you use auto rudder then it will taxy very nicely using aileron stick to turn but in this case any braking will be applied to both wheels.