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DM's BAC 111 ai

Posted: 17 Aug 2012, 18:26
by Tranquil
Hey Guys! ive recently added and painted Davids 111 ai and made a flight plan for it, but im finding it wont take off untill well past the end of the runway, infact i would say about a mile past it, it also seems to be pushing into the ground whilst attempting to take off, i am using FSX and know it was made for FS9 but not seen this sort of problem with any of my other FS9 ai models in FSX..

cheers

Re: DM's BAC 111 ai

Posted: 17 Aug 2012, 22:30
by DaveB
Hello Mate..

I can't think of a good reason why it's not working in FSX. I don't have it in that sim but I have gallons of the little tinkers in FS9 and it works a treat. Honestly.. if it works ok in FS9, I can't fathom why it's not working in FSX. Perhaps one of the FSXers will pop in and offer something sound for you.

ATB
DaveB B)smk

Re: DM's BAC 111 ai

Posted: 17 Aug 2012, 22:32
by TSR2
I had it in FSX as AI and had no problems. I'm in the process of rebuilding my PC so can't check at the moment but should be back up and running again next week :cpu:

Re: DM's BAC 111 ai

Posted: 18 Aug 2012, 18:25
by Tranquil
Thanks for answering guys, going to keep trying at it!