Turboprop modelling in FS9
Posted: 01 Apr 2012, 22:48
Im trying to discover the 'magic' involved in modelling turboprops within the air container SDK for FS9. I've had a look at a number of turboprop 'engines' (pay ware Dash 8, Captain sim C130) and neither of these seem to follow real world data, to give a prop speed of 1195rpm for the dash 8 or 1021rpm for the Hercules.
The Hercules in flight gets some thrust from the jet efflux from the engine as well
If anyone could shed light on a way to accurately model turboprops in a standard fashion, it would be much appreciated, and a detailed breakdown of the engine programming componenets would be much appreciated.. what on earth is the value for prop time constant generated from for example, and how can you work out the moi for the prop?
Any and all help would be much appreciated.
Incidentally, If anyone is interested (apart from myself) in 'building' a DeHavilland Flamingo, I have some technical data to help with the modelling. I've never built anything myself but would be happy to assist an experienced modeller/developer by sharing the data.
The Hercules in flight gets some thrust from the jet efflux from the engine as well
If anyone could shed light on a way to accurately model turboprops in a standard fashion, it would be much appreciated, and a detailed breakdown of the engine programming componenets would be much appreciated.. what on earth is the value for prop time constant generated from for example, and how can you work out the moi for the prop?
Any and all help would be much appreciated.
Incidentally, If anyone is interested (apart from myself) in 'building' a DeHavilland Flamingo, I have some technical data to help with the modelling. I've never built anything myself but would be happy to assist an experienced modeller/developer by sharing the data.