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Gear problem in FSX Hunters

Posted: 23 Feb 2011, 22:33
by clemmo
Hi

I'm having an problem with Dave's Hunters (single seat and trainer) in that I can't get the gear to retract after take off. I can press the gear button in the cockpit or use G on the key board, the buttons move but the gear doesn't retract. Anyone have any ideas?
I don't have the problem with other models.

Thanks
Paul

Re: Gear problem in FSX Hunters

Posted: 23 Feb 2011, 22:35
by DaveB
Hi Paul..

I see DG is online at the mo so hopefully, he'll catch this and reply ;) What OS are you using and which FSX (SP1/SP2/ACC)?

ATB
DaveB B)smk

Re: Gear problem in FSX Hunters

Posted: 23 Feb 2011, 22:58
by Garry Russell
Is it possible that some system is not turned on via the panel ??

Re: Gear problem in FSX Hunters

Posted: 23 Feb 2011, 23:01
by TSR2
Hydraulic system? Is this FS9 or FSX?

Re: Gear problem in FSX Hunters

Posted: 23 Feb 2011, 23:55
by DaveB
I was going to ask the same but the subject title is 'Gear problem in FSX Hunters' :)

I don't have a prob but I'm still languishing in WinXP SP3 ;)

ATB
DaveB B)smk

Re: Gear problem in FSX Hunters

Posted: 24 Feb 2011, 00:10
by TSR2
:doh: Sorry, didn't spot the title. No problem here on Win7 x64

Re: Gear problem in FSX Hunters

Posted: 24 Feb 2011, 07:38
by DaveG
Sorry, missed this last night.

The gear won't lower if it's above a certain speed, and may not raise if it's been damaged by overspeed.

If that's not the case, check you haven't used the emergency gear control. That will drop the gear and you won't be able to raise it again. You'll have to reload the aircraft in-sim to reset that.

Re: Gear problem in FSX Hunters

Posted: 24 Feb 2011, 11:27
by DarrenL
Or it could be the issue I have found.

Did you plug your joystick/controller in after FSX has started? If you do you may find some controls no longer work (such as keyboard alias G if they are also mapped to the controller) you may also find that control surfaces do not move as much as they should too.

Now it might only be my setup that does it but I do also have other games (rFactor) that if you don't have your wheel plugged in before the game starts up you don't have any wheel controls.