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GMAX MSXML problem HELP!!!!

Posted: 29 Mar 2010, 14:18
by Tako_Kichi
I have been using Gmax for a while now to build models for an airport make-over I am working on but just ran into problems I can't seem to fix so need the assistance of the local Gmax gurus. ;)

I have been able to export multiple models with no problems but I took a break from modelling due to other commitments and some RL issues and only recently got back into the project again but whenever I try to export a FSX model I hit the same error message as follows:
  • "Failed to create MSXML! Is MSXML4 installed on this machine"
I have checked that it is installed, removed and reinstalled MSXML4 SP3, removed SP3 and reinstalled MSXML SP2, reinstalled Gmax with a reboot at each change and I am still getting the same error message. Nothing I do seems to cure it!

Does anyone have any suggestions as to what is going wrong so that I can get the export function working again?

Cheers.

Re: GMAX MSXML problem HELP!!!!

Posted: 30 Mar 2010, 00:46
by Tako_Kichi
After a full day of messing around and banging my head against the wall I have finally solved my problem and can export models again!

It turns out that even though I had done full uninstalls and clean re-installs of the MSXML4 utility there were TWO files that were not being replaced by the installer!

A Google search led me to the MS site where I downloaded the 'msxml4.cab' file. I then had to unpack the .cab file and manually move the files to the 'Windows\System32' folder and then manually register the missing DLL files. Once done Gmax compiled correctly without errors.

Phew, what a relief!

Re: GMAX MSXML problem HELP!!!!

Posted: 30 Mar 2010, 01:09
by DaveB
What a pain! 8) Glad you got to the bottom of the problem eventually ;)

ATB

DaveB B)smk

Re: GMAX MSXML problem HELP!!!!

Posted: 30 Mar 2010, 01:18
by Tako_Kichi
DaveB wrote:Glad you got to the bottom of the problem eventually ;)
So am I ...lol. I am in the middle of a MAJOR project involving over 200 custom made buildings for an airfield make-over. I would have been stuck between the proverbial rock and a hard place if I could no longer export models. :doh: