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The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 01:03
by trainfan5
Hiya,

Recently downloaded the Beautfully recreated FSX Hunter T-birds and was delighted to see that the launch bar and tailhook info for them was included in the CFG :D Went to Ark Royal in Gibrater and landings were fine but takeoffs, well see for yourselfs :-O

Taken during launch
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Any Idea of how to fix this cause its a shame such an fantastic set should be ruined by something relatively minor? If not, No worries :) Got to admit I do get some wierd effects on this here carrier :lol:

Jon

Re: The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 03:31
by Rich
Jon, would you care to elaborate on "No worries Got to admit I do get some wierd effects on this here carrier " ?


Taken on launch, Waist cat

Image

Forward cat,

Image

Your wierd effects are with the aircraft not the carrier as I told you before, I spent a little time and fixed the nosewheel going through the deck.

Re: The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 08:00
by Rich
Sorry I should have also said I have no complaints with any of Mr G's Hunters or the repaints being produced all the Hunter models are excellent, not sure they were cleared for carrier ops though, to long in the tail ?

Re: The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 12:17
by DaveG
The Hunter was never intended for carrier use, so the gear is set up for land operations, as per the real thing. It will need beefing up if you want to do carrier ops. :RN:
I included the launch bar / tailhook code simply because it was available, and I knew someone whould try and land on a carrier :lol:

Re: The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 12:27
by Rich
Dave, I agree the Hunter was a land/concrete/ tarmac aircraft and was never a Carrier aircraft, and I also agree there will allways be someone who wants to make it something it was not.

Re: The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 12:52
by TSR2
The single seat hunter works fine on my Ark *-)

Re: The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 13:35
by Fodda
So are the RN and FAA repaints fictitious or did they use them purely as land based? I'm all confusticled now. Especially as there is an animated tail-hook on some of the models.

Re: The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 13:44
by DaveB
Certainly not ficticious mate.. simply a fact that the Hunter was never intended for or used for carrier ops by the RN. Training.. radar.. fleet ranging.. a whole pile of stuff but never carrier ops ;) It's duties have pretty much been taken (probably entirely) by the FRADU Falcons and Hawks, neither of which are carrier aircraft :RN:

ATB

DaveB B)smk

Re: The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 15:23
by trainfan5
I'm only using it on the Carriers cause its a stable aircraft to fly in FS and therefore easier (compared to say the default F/A18) to land on a british carrier. That's all.

@rich: is it possible you could give me some guidence on how to fix this?

Jon

Re: The AMAZING FSX Hunters - Small problem

Posted: 07 Sep 2009, 15:58
by TSR2
trainfan5 wrote:I'm only using it on the Carriers cause its a stable aircraft to fly in FS and therefore easier (compared to say the default F/A18) to land on a british carrier. That's all.

@rich: is it possible you could give me some guidence on how to fix this?

Jon
Yes mate, I agree. What I'm saying is that my FSX single seat hunter works fine on the Ark Royal (latest version) without the issues your seeing ;)