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AI Dakota required
Posted: 10 Oct 2008, 20:31
by hobby
A few weeks ago I found a splendid AI Dakota in olive drab scheme with no fuselage markings. I cannot recall the file name but I don't think that the zip was on avsim or allnodes busy. That file was lost when I had a bt server problem earlier this year.
I have searched the web for the past couple of evenings to no avail. I have certainly been able to download AI dakotas/C47s but I cannot get them to appear as AI traffic.
Can anyone help please?
Re: AI Dakota required
Posted: 11 Oct 2008, 00:30
by Seaking
Hi Hobby
Just wondering if this is the sort of thing you were looking for, I did this AI long time ago, if this is what your looking for I can go digging
for the AI folder for FS9.

Re: AI Dakota required
Posted: 11 Oct 2008, 14:33
by hobby
Hi Seaking
The acft shown in the above pictures are in colourschemes that are too early for my RAF Ford time frame which is 1955-62.
I have found one or two AI C47s which I have put into my FS9 aircraft folder and checked to see that they do appear when selected in the FS9 selection process. In every case these acft can be selected successfully and could be flown in the normal way.
I then programmed Ttools aircraft lists and flightplans. Processed these new additions in Ttools only to continually find that the aircraft did not appear at the designated parking spots and could not be found anywhere on the airfield, nor any other airfield when I re-programmed the flightplans. I had to assume that those acft models had been made with an earlier version of the aircraft building tool which was capable of producing visible acft for FS2002 which for some odd reason became invisible when loaded in FS2004. An example was an excellent Sea Hawk fighter produced some years ago by a chap called Shiguru Tanaka. That aicraft looked delightful in FS2002 but was just invisible when loaded into FS9.
Hence my request for a dedicated AI C47 known to perform well in FS9. Colourschemes can usually be substituted quite quickly.
Over the past two or three days I have tried to get my default DC3 to operate as an AI aircraft but I must be making an elementary error in my Ttools programming - I have learnt over the years that it is usually my fault if software does not perform as expected - I have found that it is easy to inadvertantly add a space/,/. when none is required and that sort of error is so hard to see, even when it is before one's eyes! Hence I have been unsuccessful in my attempts to use the repainted default DC3 as an AI aircraft.
The most exasperating thing is that I had this excellent USAAF C47 in light olive drab which worked so well a few weeks ago, was lost due to a BT Server fault, and I cannot recall whence it came from.
Thanks for your offer which I should like to take up if you would kindly send me the AI acft file. I have sent you a PM containing my email address.
Meanwhile I shall probably spend this afternoon trying to find my error in programming Ttools. I spend more time 'fiddling about' these days than I do in actually flying the aircraft.
Re: AI Dakota required
Posted: 11 Oct 2008, 14:49
by Garry Russell
Hi Hobby
Was it from Cal Classics??
http://www.calclassic.com/AIAircraft.htm
Garry
Re: AI Dakota required
Posted: 11 Oct 2008, 17:21
by hobby
Have just downloaded that file. Originally I thought I had downloaded that particular C-47 as a single AI aircraft from a website. Will get back to you later garry, thank you for your pointer.
Re: AI Dakota required
Posted: 11 Oct 2008, 20:51
by Seaking
Hobby
Been digging around, is this the C47 you had, this one is freeware, old but still looks good. I dl'd it
and looks fine in fs9.

Re: AI Dakota required
Posted: 11 Oct 2008, 21:34
by hobby
Yes Seaking that is the one that I could not get to show up. The one I had a few weeks ago was in very yellowish much faded 'olive drab'. Oh the debaytes that went on in IPMS in the 1960s about the 'true' colour of 'olive drab' the US Army vehicles seemed to use a different shade of 'OD' to the USAAF!
For Garry: went along to Calclassic and doewnloaded the MATS AI zip. Extracted the C47 which after a bit of fiddling with my AFCAD I managed to get it to appear and start operating in FS9. Thank you very much.
Must now apply myself to converting some repaints of default DC3s as AI so that the rest of the european Air Forces can fly into and out of Ford.
Re: AI Dakota required
Posted: 13 Oct 2008, 21:44
by hobby
The best AI Dakota so far on my setup has been the default DC3 converted to AI. I have now assembled several repaints and MATs, US Navy, USAF and French Navy which all fly into and out of Ford. No RAF Daks - I can't seem to get the Air Atlantic repaints to show up as AI and the UKMil textures which work so well for a 'flying' Dakota cannot be persuaded to appear on my AI conversion of the default DC3.
Latest acquisitions are three Canberras and the PD Shackleton - the latter flies up from Gibraltar and after a crew rest returns there. One of the Suez marked Canberras flies from and to Malta while an OCU acft flies from Wyton to Kinloss and then on to Ford for refuelling before going south to Nimes Garon before completing the circuit to return to Wyton. The 44 Sqdn Canberra with a new crew makes a familiarisation flight from Wyton to Tinwald Down then to Ford returning to Wyton in time for afternoon tea in the Sgts Mess. Those were the days when some experienced aircrew were still all NCOs. Glad the RAF got rid of the ridiculous Pilot1-Pilot4 star system of the 1950s.
Re: AI Dakota required
Posted: 13 Oct 2008, 22:13
by Garry Russell
Hi Hobby
You may already have this but if not there is a lot of info and other stuff for the DC 3 in FS.9 including a lot of AI
http://www.douglasdc3.com/fs2004/fs2004.htm
Garry
Re: AI Dakota required
Posted: 14 Oct 2008, 11:56
by hobby
Hi Garry
That is a great site. Have just downloaded the DC3 AI sound file. Thanks for the pointer.
I have been a regular visitor to DC3Airways.com for a couple of years and use Norman's panel when flyin my DC3s.