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FSX EKCH 1960

Posted: 18 Mar 2008, 12:56
by DanKH
Just tested Jens' EKCH 1960'ies together with CalClassic AI:

Image

I've converted Jens' textures to dds thus gaining a few FPS. Tom's AI works just smoothly, and the weather was nice.

Re: FSX EKCH 1960

Posted: 19 Mar 2008, 16:14
by PeteH
Dan,

How do you convert bmp to dds? I've tried with DXTBmp and got some very strange results :o .

Pete

Re: FSX EKCH 1960

Posted: 19 Mar 2008, 17:13
by DanKH
with the ImageTool.exe that is included in the SDK first to minimum DXT1 then save as dds.

Re: FSX EKCH 1960

Posted: 19 Mar 2008, 17:22
by PeteH
Thanks Dan,

I'll give that a try.

Pete