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RAF Wainfleet....Bombing Range...

Posted: 24 Jan 2008, 03:33
by Techy111
OK.....I tested Chris Sykes Weapons pack today with a bombing range he made......RAF Wainfleet..... ;-)

Minor little error on starting at RAF Wainfleet.....easily corrected Chris....
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A little flyover to get the "picture"
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Turning in to acquire the Target.....
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Getting the sight on target.....
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Last minute adjustment.....
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Bombs gone...pulling up hard....!
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And impact.....Good spread...( A bullseye there i think.... :tab: )
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Chris.....This was easy to set up and a joy to fly......few little tweaks and you are on to a winner....well done mate..... :thumbsup:

I had no impacts on framerate whatsoever and the target was easy to pickout.... ;-)

Tony

Re: RAF Wainfleet....Bombing Range...

Posted: 24 Jan 2008, 03:44
by Chris Sykes
Thanks techy! Erm your not ment to start at wainfleet unless your a whirly bird, ill however move the reference point to the helipad... You did really well on the target!

Re: RAF Wainfleet....Bombing Range...

Posted: 24 Jan 2008, 03:58
by Techy111
Chris Sykes wrote: You did really well on the target!
I had my monicle on.....Mwa ha ha ha....*cough cough* :thumbsup:

Excellent mate....

Tony

Re: RAF Wainfleet....Bombing Range...

Posted: 24 Jan 2008, 10:29
by airboatr
good eye
;-)

Re: RAF Wainfleet....Bombing Range...

Posted: 24 Jan 2008, 17:24
by nazca_steve
lads, am I completely blind, or is there no sign of the ordnance either on the a/c prior to drop or in the 'bombs gone' shot? I thought the weapons pack modelled ordnance? I can see the impacts on the final frame but nowt else - can anyone help me out here? :$

Re: RAF Wainfleet....Bombing Range...

Posted: 24 Jan 2008, 17:37
by Chris Sykes
Steve your slightly confused with the weapons pack and what it can do... The weapons pack released and the CBLS bomblets in this pack wont show on the aircraft at all, they only show as soon as you release them, like they do in the flour power mission in FSX. If you take a ponder on over to the main post about the Range yourl notice the weapons being dropped. However what ive heard is something along the lines of using simconnect to add in weapons and release them... Hope this clears things more for you...