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This looks quite neat. Reverse thrust effects.
Posted: 20 Aug 2007, 21:07
by jonesey2k
This looks quite good although I've not tried it yet myself. A reverse thrust spray effect for when its raining.
http://library.avsim.net/esearch.php?DL ... CatID=root
Re: This looks quite neat. Reverse thrust effects.
Posted: 20 Aug 2007, 21:11
by Garry Russell
Certainly looks like it might be worth a try
Thanks for the HU Jonesey
Garry
Re: This looks quite neat. Reverse thrust effects.
Posted: 21 Aug 2007, 09:00
by Chris Sykes
Would look very cool on a tonka in reverse!!! tonka
Re: This looks quite neat. Reverse thrust effects.
Posted: 22 Aug 2007, 14:41
by Prop Jockey
Good spot Jonesey !

Re: This looks quite neat. Reverse thrust effects.
Posted: 22 Aug 2007, 15:06
by jonesey2k
Looks quite good in the rain when you use REP's wet runway texture.
Re: This looks quite neat. Reverse thrust effects.
Posted: 22 Aug 2007, 15:28
by Garry Russell
Hmmmm..........I don't like the banding :-(
Garry
Re: This looks quite neat. Reverse thrust effects.
Posted: 22 Aug 2007, 16:07
by Prop Jockey
Yes ..... a more capable graphics card might solve that one

I haven't seen that effect on some of the other screenies i looked at
Re: This looks quite neat. Reverse thrust effects.
Posted: 22 Aug 2007, 16:46
by Garry Russell
OK
So it's not there all the time..perhaps for some reason if defaulted to a lower resoloution.
Might give it a go myself if I can fit it.
Garry
Re: This looks quite neat. Reverse thrust effects.
Posted: 22 Aug 2007, 17:41
by Prop Jockey
It would be interesting to compare Garry because mine does look a little different from the screenies - i'm guessing its either my card or the FS video settings :-(
Re: This looks quite neat. Reverse thrust effects.
Posted: 22 Aug 2007, 18:03
by jonesey2k
It might be the effect its self as as far as its concerned the runway doesn't exist and clips through and because it isn't true volumetric you can make out the individual "layers" Maybe if you viewed it at a different angle it would be less obvious.