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HS748 in FSX?
Posted: 12 Aug 2007, 13:05
by Coire The Dog
Hi Guy's
I've seen a couple of references to the HS748 being successfully used in FSX. Having recently purchased FSX and Scotflight FSX, I couldn't think of a better way the cruising the Scottish skies in the 748

. To install, do I just point the 748 installer to FSX, or is there some devious jiggery pokery involved as my attempts have resulted in the loss of cockpit detail in the VC.
Regards....... CHEERS
Mick T
Re: HS748 in FSX?
Posted: 12 Aug 2007, 13:20
by Garry Russell
Hi Mick
It needs a bit of work to get it show reasonably in FS.X
This has been discussed here so I suggest you check out the 748 threads and pick up the info that you need.
I am not sure off hand if all the information is on one thread or not.
Garry
Re: HS748 in FSX?
Posted: 13 Aug 2007, 21:30
by Patron7
Does any one know if Rick is working on a FSX version? It's hard to tell from his site.
Regards
Re: HS748 in FSX?
Posted: 13 Aug 2007, 21:38
by Rick Piper
Hi Bill
I have the 748 working almost perfectly in FSX.
the problem is with everything including all the liveries it's 3.3 gb uncompressed in my "FSX/simobjects/airplanes" folder which is unacceptable x50
the problem is every livery requires a huge number of generic textures which only needed to be in the FS9/texture folder once.
now those files need to be in every livery folder which makes it huge :-(
other than that it is fine.
I had to make all the thumbnails and make some new lights & fx files.
i will try to realease a base kit soon so you can add the liveries you want to fly then it will be acceptable-ish.
Regards
Rick HELP
I currently can';t model anything as FSDS3 does not funtion acceptably under windows Vista & Abacus are not moving forward as i expected with FSDS3.5 for FSX so i'm currently stuck.
although i am now learning (trying to learn!) to use 3DSMax as FSDS3 is coming to the end of it's usefullness for me as it takes so long for it to progress that for me it's not worth the effort. :-(
Re: HS748 in FSX?
Posted: 13 Aug 2007, 21:41
by TSR2
Thats great news Rick.

Re: HS748 in FSX?
Posted: 13 Aug 2007, 21:46
by Rick Piper
not for me matey :brick:
748 in FSX pic bigger than 800 by piddly 600 ???.
Regards
Rick
Re: HS748 in FSX?
Posted: 13 Aug 2007, 22:24
by DanKH
Rick Piper wrote:...the problem is every livery requires a huge number of generic textures which only needed to be in the FS9/texture folder once...
Hmm. that shouldn't be necessary if you use the "fallback"-method:
This is the texture.cfg within the texture folder(s) in the default b747:
[fltsim]
fallback.1=..\texture
fallback.2=..\..\..\..\Scenery\Global\texture
fallback.3=..\..\..\..\..\..\Scenery\Global\texture
The first Texture folder has the complete set of needed bmp's/dds' I have for instance a repaint of an ANZ 744 and the texture folder only contains the file needed for it to be a ANZ aircraft. the more general one is referred to through the texture.cfg file.
Give it a try... I would surely love to see some quality aircraft suitable for FSX.....
Re: HS748 in FSX?
Posted: 13 Aug 2007, 22:34
by DaveG
That technique only works with true FSX models Dan, not FS9 imported ones :-(
Re: HS748 in FSX?
Posted: 13 Aug 2007, 22:43
by TSR2
DG can you give a bit more info on that? i.e. What costitutes a true FSX model? Is it the way the model is Compiled? i.e. is a FSDS3 model a true FSX model?
I don't really understand much of the developement stuff, as I'm sure many who fly the aircraft, don't understand the differences between the models.
Re: HS748 in FSX?
Posted: 13 Aug 2007, 22:47
by DaveG
A true FSX model has to be compiled with the FSX SDK tools. At the moment that means Gmax or 3DS Max models. FSDS3 can only make FS9 models. I assume FSDS3.5 will be able to make FSX models if it ever appears.