Abacus FlightDeck4 for FSX
Posted: 26 Jul 2007, 01:17
Hello Guy's,
Not usual for me to post a totally 'negative' from the word go but such is my experience with Abacus FD4 for FSX.. I feel it worth commenting on to save some of you a few quid.
One thing lacking in FSX is/are carriers and having got the sim to run at an acceptable level, I thought I'd look at expanding my current experience. The only thing I managed to find was Abacus FlightDeck 4.. fully updated and compatible with FSX.. or so the blurb goes.
I thought I knew what to expect being a reasonably happy owner of FD3.. that is, FS2000 style aircraft (the FD3 - Abacus input) plus ArrCab, the important bit. However, at some point in the proceedings, FD4 got a makeover and ArrCab was replaced by a 'gauge based' alternative.. supposedly 'simpler' to use. I never used FD4 for FS9 as I saw no reason to update the perfectly acceptible FD3 (or more to the point, the ArrCab side of it) so my upgrade was from FD3 to FD4 for FSX.
Having taken the plunge.. a number of things spring to mind. There seems to be little (read nothing) in the documentation.. not that I've seen anyway.. that explains how you use the program with any other carrier than the one that comes with it.. USS Ronnie Reargun. Secondly, the panel.cfg files of the aircraft included (the usuals) contain .bak versions of the panels.. obviously done by the chap doing the upgrade which leads one to presume that the package has been rushed. Thirdly, the aircraft.. while visually better than those in FD3 still have rubbish FD's and panels from a much earlier age.
Importantly, the Ronnie Reargun appeared in FSX as a flat top with an unusual amount of wake and no physical carrier. Having read the online FAQ.. this was a problem reported and fixed with a v3 update.. slightly confusing as the download version I got was supposed to have this sorted. An email to Abacus support got a swift reply.. try turning up your scenery settings to as high as they'll go (or your pc can stand) and the problem should disappear. My detail setting was 'normal' so I upped it to the next.. dense and bless me, the carrier appears. That is where the good news ends I'm afraid. Used to between 25 and 30fps (locked at 30).. I was a little shocked to see a constant 7fps AND the Ronnie Reargun disappear shortly after takeoff. Pulling a 180 saw the carrier snap into view again (though the wake was still there) but I can't run at 7fps I'm afraid.
All in all.. I can't find anything good to say about FD4 for FSX. I've not tried the FS9 version as I don't see the point. Whether the 'simpler' FD4 detects catapults off any other carrier, I'll probably never find out but on the face of it.. the 'simpler' version requires at least the inclusion of a gauge (the FSX one is uncabbed) to every carrier aircraft you want to use rather than the ArrCab method of plotting the zone at ONE location so how this is simpler is beyond me. The included aircraft are quite frankly rubbish and not worth the disc space.
There is ONE plus.. if you're a registered FD3 user, you can get the FD4 upgrade for $17.50, not half price but a decent saving. Alternatively, you could throw $17.50 down the drain. I know which choice I should have made :roll:
ATB
DaveB :tab:
Not usual for me to post a totally 'negative' from the word go but such is my experience with Abacus FD4 for FSX.. I feel it worth commenting on to save some of you a few quid.
One thing lacking in FSX is/are carriers and having got the sim to run at an acceptable level, I thought I'd look at expanding my current experience. The only thing I managed to find was Abacus FlightDeck 4.. fully updated and compatible with FSX.. or so the blurb goes.
I thought I knew what to expect being a reasonably happy owner of FD3.. that is, FS2000 style aircraft (the FD3 - Abacus input) plus ArrCab, the important bit. However, at some point in the proceedings, FD4 got a makeover and ArrCab was replaced by a 'gauge based' alternative.. supposedly 'simpler' to use. I never used FD4 for FS9 as I saw no reason to update the perfectly acceptible FD3 (or more to the point, the ArrCab side of it) so my upgrade was from FD3 to FD4 for FSX.
Having taken the plunge.. a number of things spring to mind. There seems to be little (read nothing) in the documentation.. not that I've seen anyway.. that explains how you use the program with any other carrier than the one that comes with it.. USS Ronnie Reargun. Secondly, the panel.cfg files of the aircraft included (the usuals) contain .bak versions of the panels.. obviously done by the chap doing the upgrade which leads one to presume that the package has been rushed. Thirdly, the aircraft.. while visually better than those in FD3 still have rubbish FD's and panels from a much earlier age.
Importantly, the Ronnie Reargun appeared in FSX as a flat top with an unusual amount of wake and no physical carrier. Having read the online FAQ.. this was a problem reported and fixed with a v3 update.. slightly confusing as the download version I got was supposed to have this sorted. An email to Abacus support got a swift reply.. try turning up your scenery settings to as high as they'll go (or your pc can stand) and the problem should disappear. My detail setting was 'normal' so I upped it to the next.. dense and bless me, the carrier appears. That is where the good news ends I'm afraid. Used to between 25 and 30fps (locked at 30).. I was a little shocked to see a constant 7fps AND the Ronnie Reargun disappear shortly after takeoff. Pulling a 180 saw the carrier snap into view again (though the wake was still there) but I can't run at 7fps I'm afraid.
All in all.. I can't find anything good to say about FD4 for FSX. I've not tried the FS9 version as I don't see the point. Whether the 'simpler' FD4 detects catapults off any other carrier, I'll probably never find out but on the face of it.. the 'simpler' version requires at least the inclusion of a gauge (the FSX one is uncabbed) to every carrier aircraft you want to use rather than the ArrCab method of plotting the zone at ONE location so how this is simpler is beyond me. The included aircraft are quite frankly rubbish and not worth the disc space.
There is ONE plus.. if you're a registered FD3 user, you can get the FD4 upgrade for $17.50, not half price but a decent saving. Alternatively, you could throw $17.50 down the drain. I know which choice I should have made :roll:
ATB
DaveB :tab: