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Re: Next From Skysim!
Posted: 09 Jan 2008, 22:20
by GHD
It looks superb Rick :o
George
Re: Next From Skysim!
Posted: 10 Jan 2008, 15:43
by edetroit
Looks superb Rick! ...I'll look out for the FS9 version. Coolio
Re: Next From Skysim!
Posted: 10 Jan 2008, 15:59
by Paul K
The Hawk isn't really my cup of tea but blimey Rick, those screenshots are gob-smacking ! Wonderful stuff !

Re: Next From Skysim!
Posted: 10 Jan 2008, 18:22
by Tweek
Well those last set of shots have made me seriously consider buying it! Looks lovely with the self-shadowing and shine effects.
Now you just need to carry this quality over to your latest freeware offerings, too...

Re: Next From Skysim!
Posted: 11 Jan 2008, 01:15
by Rick Piper
Hi Guys
More progress.
Redone the bump mapping again now i have my head round what layer does what :brick:
Loadable weapons from Aircraft loading screen which means they add weight (possibly jettisonable later but not promising)
mixed training Matra M155 Rocket pod & CBLS mk100 with 4 3kg practice bombs

Current Aquisition rounds (i think thats what they are called "finless Sidewinders to me"

CBLS mk100 with 8 practice bombs
Pair of AIM-9L Sidewinders on LAU adapter thingys
Regards
Rick (oh dear it's now Friday) but i will get sleep when i'm dead

Re: Next From Skysim!
Posted: 11 Jan 2008, 01:17
by Techy111
Rick - do i get a free copy for helping....*Grovel Grovel*
:tab:
Tony
Re: Next From Skysim!
Posted: 11 Jan 2008, 01:18
by Garry Russell
That texture bumpmapping is unbelievable Rick
Amazing :o
Garry
Re: Next From Skysim!
Posted: 11 Jan 2008, 01:29
by Rick Piper
Hi Garry
I am in love with Bumpmapping currently as it has no framerate hit and brings the model alive.
usually a Black aircraft would look really basic in FS but the way the specular is on a texture and the use of the bump map mean it works.
only trouble is currently i have too many rivets on the hawk .
after my Scampton visit i saw that almost all apart from the rear fuselage (which are the biggest most unaerodynamic rivets i have seen on a small aircraft)
is flush riveted so i will sort that out before release.
I'm not kidding when i say the rivets on the rear would look at home on the boiler of a saddle tank loco
can't find out why but i am guessing it's a stability aid like the feathers on an Arrow flight

none of the books say apart from it's "Fred Sutton's Rear End" (oh er missus!)
i am just playing to see what controls what.
But i am beginning to see huge bonuses for staying with FSX while most ran away screaming.
I think i can now do all the new FSX SP2 bits without any major problems even from FSDS3.51 which a month ago i was almost giving up on :o
Anyway i am please i finally got my head round the new stuff.
Regards
Rick

Re: Next From Skysim!
Posted: 11 Jan 2008, 01:34
by Techy111
No then......
It really makes it stand out from the crowd Rick.....Really cannot wait.... :prayer:
Tony
Re: Next From Skysim!
Posted: 11 Jan 2008, 01:58
by Garry Russell
Certainly paid off Rick
At least with you having an understanding it's a start and the rest will follow.
Black is an awful colour for FS to produce but done correctly as you have for FS.X it makes all the difference.
I really am impressed .............it is had to imagine one is looking at an FS model, as I said a week or so ago if this was not an FS site it could easily pass as real.
ATB
Garry