Next From Skysim!
Moderators: Guru's, The Ministry
Re: Next From Skysim!
It looks superb Rick :o
George
George
Re: Next From Skysim!
Looks superb Rick! ...I'll look out for the FS9 version. Coolio
Re: Next From Skysim!
The Hawk isn't really my cup of tea but blimey Rick, those screenshots are gob-smacking ! Wonderful stuff ! 

Re: Next From Skysim!
Well those last set of shots have made me seriously consider buying it! Looks lovely with the self-shadowing and shine effects.
Now you just need to carry this quality over to your latest freeware offerings, too...


Now you just need to carry this quality over to your latest freeware offerings, too...


- Rick Piper
- The Gurus
- Posts: 4773
- Joined: 18 Jun 2004, 17:20
- Location: In front of screen learning 3ds max :/ ...............Done it :)
Re: Next From Skysim!
Hi Guys
More progress.
Redone the bump mapping again now i have my head round what layer does what :brick:
Loadable weapons from Aircraft loading screen which means they add weight (possibly jettisonable later but not promising)
mixed training Matra M155 Rocket pod & CBLS mk100 with 4 3kg practice bombs

Current Aquisition rounds (i think thats what they are called "finless Sidewinders to me"

CBLS mk100 with 8 practice bombs
Pair of AIM-9L Sidewinders on LAU adapter thingys

Regards
Rick (oh dear it's now Friday) but i will get sleep when i'm dead
More progress.
Redone the bump mapping again now i have my head round what layer does what :brick:
Loadable weapons from Aircraft loading screen which means they add weight (possibly jettisonable later but not promising)
mixed training Matra M155 Rocket pod & CBLS mk100 with 4 3kg practice bombs

Current Aquisition rounds (i think thats what they are called "finless Sidewinders to me"


CBLS mk100 with 8 practice bombs

Pair of AIM-9L Sidewinders on LAU adapter thingys


Regards
Rick (oh dear it's now Friday) but i will get sleep when i'm dead

- Techy111
- Battle of Britain
- Posts: 3319
- Joined: 15 Aug 2007, 13:51
- Location: Coming out of Retirement.
Re: Next From Skysim!
Rick - do i get a free copy for helping....*Grovel Grovel*
:tab:
Tony

:tab:
Tony
The last surviving and complete Vickers Vanguard....."Superb"






- Garry Russell
- The Ministry
- Posts: 27180
- Joined: 29 Jan 2005, 00:53
- Location: On the other side of the wall
Re: Next From Skysim!
That texture bumpmapping is unbelievable Rick
Amazing :o
Garry
Amazing :o
Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
- Rick Piper
- The Gurus
- Posts: 4773
- Joined: 18 Jun 2004, 17:20
- Location: In front of screen learning 3ds max :/ ...............Done it :)
Re: Next From Skysim!
Hi Garry
I am in love with Bumpmapping currently as it has no framerate hit and brings the model alive.
usually a Black aircraft would look really basic in FS but the way the specular is on a texture and the use of the bump map mean it works.
only trouble is currently i have too many rivets on the hawk .
after my Scampton visit i saw that almost all apart from the rear fuselage (which are the biggest most unaerodynamic rivets i have seen on a small aircraft)
is flush riveted so i will sort that out before release.
I'm not kidding when i say the rivets on the rear would look at home on the boiler of a saddle tank loco
can't find out why but i am guessing it's a stability aid like the feathers on an Arrow flight
none of the books say apart from it's "Fred Sutton's Rear End" (oh er missus!)
i am just playing to see what controls what.
But i am beginning to see huge bonuses for staying with FSX while most ran away screaming.
I think i can now do all the new FSX SP2 bits without any major problems even from FSDS3.51 which a month ago i was almost giving up on :o
Anyway i am please i finally got my head round the new stuff.
Regards
Rick
I am in love with Bumpmapping currently as it has no framerate hit and brings the model alive.
usually a Black aircraft would look really basic in FS but the way the specular is on a texture and the use of the bump map mean it works.
only trouble is currently i have too many rivets on the hawk .
after my Scampton visit i saw that almost all apart from the rear fuselage (which are the biggest most unaerodynamic rivets i have seen on a small aircraft)
is flush riveted so i will sort that out before release.
I'm not kidding when i say the rivets on the rear would look at home on the boiler of a saddle tank loco

can't find out why but i am guessing it's a stability aid like the feathers on an Arrow flight

i am just playing to see what controls what.
But i am beginning to see huge bonuses for staying with FSX while most ran away screaming.
I think i can now do all the new FSX SP2 bits without any major problems even from FSDS3.51 which a month ago i was almost giving up on :o
Anyway i am please i finally got my head round the new stuff.
Regards
Rick

- Techy111
- Battle of Britain
- Posts: 3319
- Joined: 15 Aug 2007, 13:51
- Location: Coming out of Retirement.
Re: Next From Skysim!
No then......
It really makes it stand out from the crowd Rick.....Really cannot wait.... :prayer:
Tony

It really makes it stand out from the crowd Rick.....Really cannot wait.... :prayer:
Tony
The last surviving and complete Vickers Vanguard....."Superb"






- Garry Russell
- The Ministry
- Posts: 27180
- Joined: 29 Jan 2005, 00:53
- Location: On the other side of the wall
Re: Next From Skysim!
Certainly paid off Rick
At least with you having an understanding it's a start and the rest will follow.
Black is an awful colour for FS to produce but done correctly as you have for FS.X it makes all the difference.
I really am impressed .............it is had to imagine one is looking at an FS model, as I said a week or so ago if this was not an FS site it could easily pass as real.
ATB
Garry
At least with you having an understanding it's a start and the rest will follow.

Black is an awful colour for FS to produce but done correctly as you have for FS.X it makes all the difference.
I really am impressed .............it is had to imagine one is looking at an FS model, as I said a week or so ago if this was not an FS site it could easily pass as real.
ATB
Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."