Next From Skysim!

If you have a payware prog whether it be a model, scenery or utility that you have tried.. tell us about it here.

Moderators: Guru's, The Ministry

Post Reply
User avatar
Chris Sykes
Concorde
Concorde
Posts: 1658
Joined: 18 Apr 2006, 11:50
Location: Northampton

Re: Next From Skysim!

Post by Chris Sykes »

:o WOW! looks good Rick!

Brian Franklin
Concorde
Concorde
Posts: 763
Joined: 14 Jul 2004, 19:42
Location: Chester / London
Contact:

Re: Next From Skysim!

Post by Brian Franklin »

Rick,

Apologies mate, I know I'm supposed to be testing this thing but I just can't stop playing with it!! :flying: :flying:

Brian

User avatar
Rick Piper
The Gurus
Posts: 4773
Joined: 18 Jun 2004, 17:20
Location: In front of screen learning 3ds max :/ ...............Done it :)

Re: Next From Skysim!

Post by Rick Piper »

Rick,

Apologies mate, I know I'm supposed to be testing this thing but I just can't stop playing with it!!

Brian
Fly the Hawk instead, you'll go blind!

:lol: :lol: :lol: :lol:

Regards
Rick

Brian Franklin
Concorde
Concorde
Posts: 763
Joined: 14 Jul 2004, 19:42
Location: Chester / London
Contact:

Re: Next From Skysim!

Post by Brian Franklin »

Serves me right I suppose! :$

User avatar
Rick Piper
The Gurus
Posts: 4773
Joined: 18 Jun 2004, 17:20
Location: In front of screen learning 3ds max :/ ...............Done it :)

Re: Next From Skysim!

Post by Rick Piper »

Hi Guys

worked out Bump mapping/specular shine/ bloom etc.

not easy from FSDS3.51 :cpu:

Getting there.

Regards
Rick :thumbsup:
Image

Image

Image

Image

User avatar
Garry Russell
The Ministry
Posts: 27180
Joined: 29 Jan 2005, 00:53
Location: On the other side of the wall

Re: Next From Skysim!

Post by Garry Russell »

Riveting stuff Rick :)

ATB

Garry
Garry

Image

"In the world of virtual reality things are not always what they seem."

tonymadge
Vintage Pair
Vintage Pair
Posts: 2082
Joined: 28 Jun 2004, 14:49
Location: middle earth next to the public toilet
Contact:

Re: Next From Skysim!

Post by tonymadge »

Amazing how model making has really improved over sucha short time, it looks great Rick all you need now is a sim like FS9 to run it in :D
Image
AMD Phenom II X4 BE 965 @ 3.80GHz
nVidia GTX 560 TI 448 Cores

User avatar
Rick Piper
The Gurus
Posts: 4773
Joined: 18 Jun 2004, 17:20
Location: In front of screen learning 3ds max :/ ...............Done it :)

Re: Next From Skysim!

Post by Rick Piper »

Hi Tony

FS9 conversion will happen when i finish VC modelling.

So don't panic.

Regards
Rick

tonymadge
Vintage Pair
Vintage Pair
Posts: 2082
Joined: 28 Jun 2004, 14:49
Location: middle earth next to the public toilet
Contact:

Re: Next From Skysim!

Post by tonymadge »

Cheers Rick I wonder at you designers ability to do such things, I had the chance to watch over someones shoulder whilst they did a few things in FSDS , I thought about having ago but I think the bar is far to high for me to try and jump now ;-)
Image
AMD Phenom II X4 BE 965 @ 3.80GHz
nVidia GTX 560 TI 448 Cores

User avatar
Rick Piper
The Gurus
Posts: 4773
Joined: 18 Jun 2004, 17:20
Location: In front of screen learning 3ds max :/ ...............Done it :)

Re: Next From Skysim!

Post by Rick Piper »

Hi Tony

it's possibly easier now as the tools work far better but as you say the bar is higher.

if i used 3dsMax i could have done this in 25% of the time (thats assuming i would be able to use 3dsMax to the level i can FSDS3.51) :brick: which i can't :worried:

Regards
Rick

Post Reply