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Re: Strange Scenery ... Or Mesh happenings
Posted: 11 Jun 2017, 15:26
by DaveB
Quick and dirty but you can now see the aircraft sitting at the end of the runway and NOT the house in front of the tower
NEWVIEW
Rename your original TNCM_ADEX_GNC.BGL to BAK and drop the new one into your TNCMv1 Scenery folder. I raised the view height to 34m. Let me know if you want it higher (or lower)
EDIT: And sorry for forgetting you needed the SDK installed Joe
ATB
DaveB

Re: Strange Scenery ... Or Mesh happenings
Posted: 11 Jun 2017, 15:56
by airboatr
Hiya Dave
My bad on the sdk. Thanks for the help adjusting the tower view.. I'll give it go.
Re: Strange Scenery ... Or Mesh happenings
Posted: 11 Jun 2017, 16:25
by airboatr
Hiya Dave..
That's much better.. although if I fully back out of zoom I see the roof thus blocking my view of the airport.
But I'm not complaining,
really..

Re: Strange Scenery ... Or Mesh happenings
Posted: 11 Jun 2017, 16:42
by DaveB
Yup.. just checked. It's the roof of the Tower so my guess wasn't so bad

Not sure how or if this can be got rid of with any success without physically moving the tower.. the tower view that is. Alternatively, I can may it a few metres higher so you'll be viewing from above the tower roof?
ATB
DaveB

Re: Strange Scenery ... Or Mesh happenings
Posted: 11 Jun 2017, 17:09
by airboatr
Having the eyepoint above the antenna wouldn't be so bad would it? .
I seem to recall a few airport tower views that are set on the roof which is obstructed by the tower beacon.. causing a red hue overlay
Re: Strange Scenery ... Or Mesh happenings
Posted: 11 Jun 2017, 17:37
by DaveB
Ok Joe.. try this:
REVISEDTWR
I upped the height to 38m and still got some roof so I went to 42m. You now see one post at the limit of its zoom.
EDIT.. oh, rename the other bgl I sent even though this one has a different name. Don't want two active bgls with the same info!!
ATB
DaveB

Re: Strange Scenery ... Or Mesh happenings
Posted: 11 Jun 2017, 18:47
by airboatr
Thanks a bunch,Dave.
