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Re: X-Plane 10

Posted: 01 Feb 2012, 11:49
by TSR2
Boys, play nice. ;)

Thanks again Guy for you fair analysis :)

Re: X-Plane 10

Posted: 01 Feb 2012, 17:57
by Chris Trott
airboatr wrote:Bolderdash!
FSX SP1 and SP2 were needed to fix the 1% of the game that was broke?


I hope you wear your oversized load placard when you're out on the ramp
SP1 fixed what were, by and large, annoying, but non-fatal bugs in the program as a result of Microsoft forcing ACES to release on DX9 instead of DX10 and the problems that arose from rebuilding the entire program in 6 weeks. But it still came out of the box and ran better than what the initial X-Plane 10 demo did on my system. SP2 added more features than it fixed bugs in the form of the DX10 "preview". It was a "hey, we want to show you what could have been had we not been forced to release", not a "hey there's a bunch of bugs and missing features we need to add in that we promised at release." I'm not bashing the program, but I am saying that the sentiment that you're basically paying for a BETA isn't far off because they continue to release versions that aren't nearly as polished as other similarly priced programs and require far more patching just to reach what was promised by the release PR. At least with FSX ACES came out and explained the situation and said what was being removed from the final release due to the loss of DX10.

Re: X-Plane 10

Posted: 02 Feb 2012, 02:30
by airboatr
Chris Trott wrote:I missed the point. .
Exactly my point.

Re: X-Plane 10

Posted: 02 Feb 2012, 03:56
by Chris Trott
airboatr wrote:I can't help making stuff up.
No you can't.

Re: X-Plane 10

Posted: 02 Feb 2012, 10:01
by airboatr
Chris Trott wrote:I think
Don't hurt yerself

:guinn:

Re: X-Plane 10

Posted: 02 Feb 2012, 10:13
by TSR2
Both of you, please cut it out :OT:

Re: X-Plane 10

Posted: 02 Feb 2012, 13:52
by speedbird591
Well, I was so curious I decided to take a chance and blow £1.93 on the X-Plane 9 app for my little tablet :lol:

I tell you - it's worth every penny, though not as good an investment as the £2.35 I spent on Need for Speed B)smk

Actually, it's quite good fun. Although the graphics are rubbish the flight is quite smooth and you get a HUD, gear, flaps, throttle, brakes, speedbrakes and a really cool autopilot. And squealy noises when (if) you land. There are also several external views and a replay option. It's just what you need to take your mind off your motor racing career.

Ian :)

Re: X-Plane 10

Posted: 03 Feb 2012, 15:23
by DarrenL
I'm downloading Flightgear v2.4 instead for now :)

That'll keep me busy for a while/not long/few hours*.

* - depending on how good it is.

Re: X-Plane 10

Posted: 05 Feb 2012, 16:19
by guym-p
Robert S. Randazzo, PMDG, 05-02-2012, via AvSim wrote:I have seen/read a bunch of hyperbole on this topic of late- so I wanted to make very clear that yes, PMDG is going to develop a product for Xplane10. It is going to be a conversion of either the BAe JS4100, the NGX or the [secret project: censored].
Robert S. Randazzo, PMDG, 05-02-2012, via AvSim wrote:Personally I am quite excited about this process- as I find that Xplane has some features that absolutely tickle the developer in me.
This is good news for the X-Plane community and X-Plane developers. The involvement of experienced FSX developers will have a positive effect on some of the comments discussed above. There are concerns:
Robert S. Randazzo, PMDG, 05-02-2012, via AvSim wrote:From a marketing perspective- Xplane gives me some concern- as any "healthy" platform for PMDG needs to have lots of scenery and airport designers at work- as well as "competing" designers because in order for PMDG to thrive in a marketplace- the marketplace itself needs to be thriving.
The most important thing for any of us is that we have a good platform on which to build scenery, fly aircraft, and otherwise thoroughly enjoy ourselves. I sincerely hope this is good news for everyone, and that it increases the likelihood of a good alternative in future.
Robert S. Randazzo, PMDG, 05-02-2012, via AvSim wrote:From PMDG's perspective, Prepar3d is not going to be a platform into which we push our retail product line. There will never be a consumer version of P3D, and as such it is not reasonable or feasible for us to expect the major market to exist on P3D beyond a small set of folks who don't mind the niche nature and the price tag.

Re: X-Plane 10

Posted: 05 Feb 2012, 16:21
by guym-p